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Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
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16 changed files with 496 additions and 419 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dtrmtjd7j03k8"]
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://dtrmtjd7j03k8"]
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[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_l2h7p"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_0kc7l"]
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@ -7,16 +7,10 @@
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script = ExtResource("2_0kc7l")
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Name = &"Enemy Shotgun"
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BulletData = ExtResource("1_l2h7p")
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Priority = 0
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AmmoPerShot = 1
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RateOfFire = 1.2
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BulletCapacity = 4
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ReloadTime = 2.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &""
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AmmoKey = &""
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BulletsPerShot = 5
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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