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Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
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16 changed files with 496 additions and 419 deletions
16
Resources/Weapons/DARK_MACHINE_GUN.tres
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16
Resources/Weapons/DARK_MACHINE_GUN.tres
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@ -0,0 +1,16 @@
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://c2oywnnxc63ju"]
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[ext_resource type="Resource" uid="uid://c2ptnbivq3ioj" path="res://Resources/Bullets/3D/icicle_repeater_bullets_3D.tres" id="1_i203b"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_c6ngb"]
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[resource]
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script = ExtResource("2_c6ngb")
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Name = &"Dark Machine Gun"
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BulletData = ExtResource("1_i203b")
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Priority = 10
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RateOfFire = 0.2
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BulletCapacity = 50
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InfiniteAmmo = false
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ItemKey = &"DARK_MACHINE_GUN"
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AmmoKey = &""
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RechargeAmount = 5
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dtrmtjd7j03k8"]
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://dtrmtjd7j03k8"]
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[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_l2h7p"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_0kc7l"]
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@ -7,16 +7,10 @@
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script = ExtResource("2_0kc7l")
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Name = &"Enemy Shotgun"
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BulletData = ExtResource("1_l2h7p")
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Priority = 0
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AmmoPerShot = 1
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RateOfFire = 1.2
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BulletCapacity = 4
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ReloadTime = 2.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &""
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AmmoKey = &""
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BulletsPerShot = 5
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SpreadAngle = 30.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://c6ywv08e6is5o"]
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://c6ywv08e6is5o"]
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[ext_resource type="Resource" uid="uid://wbdspte0ch33" path="res://Resources/Bullets/3D/simple_enemy_bullet_3D.tres" id="1_itg3a"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_6m4qy"]
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://cyntngidhcbkc"]
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://cyntngidhcbkc"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_m44wx"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_0vfwr"]
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@ -10,17 +10,14 @@ script = ExtResource("2_utbbo")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_m44wx")
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Priority = 30
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AmmoPerShot = 1
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RateOfFire = 0.5
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BulletCapacity = 4
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ReloadTime = 0.8
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 8.0
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RandomSpread = 15.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_0vfwr")
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ShootSound = ExtResource("3_tvv5a")
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bohkmf6g1fi2o"]
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[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://bohkmf6g1fi2o"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_d2kl0"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sdmjb"]
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