Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups

This commit is contained in:
MaddoScientisto 2026-02-08 16:45:08 +01:00
commit 4148dad367
16 changed files with 496 additions and 419 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dau0s8ob7qnpc"]
[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
@ -12,17 +12,12 @@ ShortName = &"IC-25"
ItemDescription = &"Shoots ice pellets in a wide spread"
ItemKey = &"ICE_SHOTGUN"
Item = 9
Tier = 0
Price = 0
WeaponData = ExtResource("2_3le6e")
WeaponData3D = ExtResource("3_k86gl")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 14
Selectable = true
AutoPickup = false
InventorySprite = ExtResource("2_4ibag")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
DropScenePath3D = &"uid://cnot7sft7lpf3"