Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups

This commit is contained in:
MaddoScientisto 2026-02-08 16:45:08 +01:00
commit 4148dad367
16 changed files with 496 additions and 419 deletions

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@ -0,0 +1,21 @@
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://cecyd50cwsc8q"]
[ext_resource type="Texture2D" uid="uid://dllry0ed1enrg" path="res://Sprites/Items/Darkness_Gun.png" id="1_njiua"]
[ext_resource type="Resource" uid="uid://c2oywnnxc63ju" path="res://Resources/Weapons/DARK_MACHINE_GUN.tres" id="2_oxtpp"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_1kdit"]
[resource]
script = ExtResource("3_1kdit")
ItemName = &"Dark Machine Gun"
ShortName = &"RM-05"
ItemDescription = &"A weapon shooting dark shells"
ItemKey = &"DARK_MACHINE_GUN"
Item = 9
WeaponData3D = ExtResource("2_oxtpp")
Amount = 1
Max = 1
UiType = 14
Selectable = true
InventorySprite = ExtResource("1_njiua")
DropScenePath = &""
DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"

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@ -0,0 +1,18 @@
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://daypqxy0pyepn"]
[ext_resource type="Resource" path="res://Resources/Weapons/DISAGIATOR.tres" id="1_ud0bn"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_3rlf8"]
[resource]
script = ExtResource("2_3rlf8")
ItemName = &"Disagiator"
ShortName = &"DS-TR"
ItemDescription = &"Weapon that causes Disagi"
ItemKey = &"DISAGIATOR"
Item = 13
WeaponData3D = ExtResource("1_ud0bn")
Amount = 1
Max = 1
Selectable = true
DropScenePath = &""
DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"

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@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://ciybnocjfpshh"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://ciybnocjfpshh"]
[ext_resource type="Texture2D" uid="uid://c8fr1ea20odaw" path="res://Sprites/Items/Heart_Extend.png" id="1_00obu"]
[ext_resource type="Script" uid="uid://6cupx85nnda4" path="res://Scripts/Resources/ItemEffects/ResourceIncreaseEffectResource.cs" id="2_uaof8"]

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@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dau0s8ob7qnpc"]
[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
@ -12,17 +12,12 @@ ShortName = &"IC-25"
ItemDescription = &"Shoots ice pellets in a wide spread"
ItemKey = &"ICE_SHOTGUN"
Item = 9
Tier = 0
Price = 0
WeaponData = ExtResource("2_3le6e")
WeaponData3D = ExtResource("3_k86gl")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 14
Selectable = true
AutoPickup = false
InventorySprite = ExtResource("2_4ibag")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
DropScenePath3D = &"uid://cnot7sft7lpf3"

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@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://bdpbekqhuuq4l"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://bdpbekqhuuq4l"]
[ext_resource type="Texture2D" uid="uid://b2vmpi57d7vwy" path="res://Sprites/Items/Shield_Extend.png" id="1_e61f8"]
[ext_resource type="Script" uid="uid://6cupx85nnda4" path="res://Scripts/Resources/ItemEffects/ResourceIncreaseEffectResource.cs" id="2_da583"]

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@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="LootItem" load_steps=9 format=3 uid="uid://dhbltvgsa3g88"]
[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dhbltvgsa3g88"]
[ext_resource type="Texture2D" uid="uid://r2h77ktff10m" path="res://Sprites/Bullets/Snowball.png" id="1_gpot4"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_lus3u"]