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Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups
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c78fa8aa45
commit
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16 changed files with 496 additions and 419 deletions
21
Resources/Items/DARK_MACHINE_GUN_Item.tres
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21
Resources/Items/DARK_MACHINE_GUN_Item.tres
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://cecyd50cwsc8q"]
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[ext_resource type="Texture2D" uid="uid://dllry0ed1enrg" path="res://Sprites/Items/Darkness_Gun.png" id="1_njiua"]
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[ext_resource type="Resource" uid="uid://c2oywnnxc63ju" path="res://Resources/Weapons/DARK_MACHINE_GUN.tres" id="2_oxtpp"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_1kdit"]
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[resource]
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script = ExtResource("3_1kdit")
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ItemName = &"Dark Machine Gun"
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ShortName = &"RM-05"
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ItemDescription = &"A weapon shooting dark shells"
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ItemKey = &"DARK_MACHINE_GUN"
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Item = 9
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WeaponData3D = ExtResource("2_oxtpp")
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Amount = 1
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Max = 1
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UiType = 14
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Selectable = true
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InventorySprite = ExtResource("1_njiua")
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DropScenePath = &""
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DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"
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18
Resources/Items/DISAGIATOR_Item.tres
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18
Resources/Items/DISAGIATOR_Item.tres
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://daypqxy0pyepn"]
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[ext_resource type="Resource" path="res://Resources/Weapons/DISAGIATOR.tres" id="1_ud0bn"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_3rlf8"]
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[resource]
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script = ExtResource("2_3rlf8")
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ItemName = &"Disagiator"
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ShortName = &"DS-TR"
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ItemDescription = &"Weapon that causes Disagi"
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ItemKey = &"DISAGIATOR"
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Item = 13
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WeaponData3D = ExtResource("1_ud0bn")
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Amount = 1
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Max = 1
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Selectable = true
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DropScenePath = &""
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DropScenePath3D = &"res://Scenes/Items/GenericItem3D.tscn"
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://ciybnocjfpshh"]
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://ciybnocjfpshh"]
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[ext_resource type="Texture2D" uid="uid://c8fr1ea20odaw" path="res://Sprites/Items/Heart_Extend.png" id="1_00obu"]
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[ext_resource type="Script" uid="uid://6cupx85nnda4" path="res://Scripts/Resources/ItemEffects/ResourceIncreaseEffectResource.cs" id="2_uaof8"]
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dau0s8ob7qnpc"]
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[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
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[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
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@ -12,17 +12,12 @@ ShortName = &"IC-25"
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ItemDescription = &"Shoots ice pellets in a wide spread"
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ItemKey = &"ICE_SHOTGUN"
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Item = 9
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Tier = 0
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Price = 0
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WeaponData = ExtResource("2_3le6e")
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WeaponData3D = ExtResource("3_k86gl")
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Amount = 1
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Max = 1
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PickupIfMaxed = false
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ConsumeOnUse = false
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UiType = 14
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Selectable = true
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AutoPickup = false
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InventorySprite = ExtResource("2_4ibag")
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DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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DropScenePath3D = &"uid://cnot7sft7lpf3"
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://bdpbekqhuuq4l"]
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://bdpbekqhuuq4l"]
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[ext_resource type="Texture2D" uid="uid://b2vmpi57d7vwy" path="res://Sprites/Items/Shield_Extend.png" id="1_e61f8"]
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[ext_resource type="Script" uid="uid://6cupx85nnda4" path="res://Scripts/Resources/ItemEffects/ResourceIncreaseEffectResource.cs" id="2_da583"]
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="LootItem" load_steps=9 format=3 uid="uid://dhbltvgsa3g88"]
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[gd_resource type="Resource" script_class="LootItem" format=3 uid="uid://dhbltvgsa3g88"]
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[ext_resource type="Texture2D" uid="uid://r2h77ktff10m" path="res://Sprites/Bullets/Snowball.png" id="1_gpot4"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_lus3u"]
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