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Added weapons and fixed others
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parent
8d5f1783e9
commit
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20 changed files with 185 additions and 67 deletions
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@ -1,20 +1,19 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://d2tgk8rnd4sfs"]
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[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_boxvv"]
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[ext_resource type="Resource" uid="uid://6e8or0ytw18c" path="res://Resources/Bullets/3D/player_laser_3D.tres" id="1_f21bu"]
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[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_f21bu"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_wga0n"]
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[resource]
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script = ExtResource("4_wga0n")
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Name = &"Laser"
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BulletData = ExtResource("1_boxvv")
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BulletData = ExtResource("1_f21bu")
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Priority = 1
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AmmoPerShot = 2
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RateOfFire = 0.3000000000029104
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BulletCapacity = 5
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ReloadTime = 0.6000000000058208
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InfiniteAmmo = false
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ItemKey = &"LASER_WEAPON"
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AmmoKey = &"SHIELD"
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SpreadAngle = 5.0
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RandomSpread = 2.5
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ShootSound = ExtResource("2_f21bu")
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16
Resources/Weapons/Yin_Yang_Gun_3D.tres
Normal file
16
Resources/Weapons/Yin_Yang_Gun_3D.tres
Normal file
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@ -0,0 +1,16 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dmnk118xmsa1m"]
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[ext_resource type="Resource" uid="uid://djwwan7ud5kl4" path="res://Resources/Bullets/3D/yin_yang_bullet_3D.tres" id="1_eanua"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_kq323"]
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[resource]
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script = ExtResource("2_kq323")
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Name = &"Yin-Yang Gun"
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BulletData = ExtResource("1_eanua")
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Priority = 20
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RateOfFire = 0.8
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BulletCapacity = 3
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ReloadTime = 0.4
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InfiniteAmmo = false
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ItemKey = &"YINYANG_GUN"
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AmmoKey = &"YINYANG_AMMO"
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