Added weapons and fixed others

This commit is contained in:
Marco 2025-08-14 10:58:54 +02:00
commit 400123a447
20 changed files with 185 additions and 67 deletions

View file

@ -1,20 +1,19 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://d2tgk8rnd4sfs"]
[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_boxvv"]
[ext_resource type="Resource" uid="uid://6e8or0ytw18c" path="res://Resources/Bullets/3D/player_laser_3D.tres" id="1_f21bu"]
[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_f21bu"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_wga0n"]
[resource]
script = ExtResource("4_wga0n")
Name = &"Laser"
BulletData = ExtResource("1_boxvv")
BulletData = ExtResource("1_f21bu")
Priority = 1
AmmoPerShot = 2
RateOfFire = 0.3000000000029104
BulletCapacity = 5
ReloadTime = 0.6000000000058208
InfiniteAmmo = false
ItemKey = &"LASER_WEAPON"
AmmoKey = &"SHIELD"
SpreadAngle = 5.0
RandomSpread = 2.5
ShootSound = ExtResource("2_f21bu")

View file

@ -0,0 +1,16 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dmnk118xmsa1m"]
[ext_resource type="Resource" uid="uid://djwwan7ud5kl4" path="res://Resources/Bullets/3D/yin_yang_bullet_3D.tres" id="1_eanua"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_kq323"]
[resource]
script = ExtResource("2_kq323")
Name = &"Yin-Yang Gun"
BulletData = ExtResource("1_eanua")
Priority = 20
RateOfFire = 0.8
BulletCapacity = 3
ReloadTime = 0.4
InfiniteAmmo = false
ItemKey = &"YINYANG_GUN"
AmmoKey = &"YINYANG_AMMO"