Automatic doors

This commit is contained in:
Marco 2025-04-23 13:38:54 +02:00
commit 3fc39f63c4
29 changed files with 401 additions and 525 deletions

View file

@ -3,10 +3,10 @@
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_36sk4"]
[ext_resource type="Resource" uid="uid://cwtma7mxged8a" path="res://Resources/RogueliteMaps/ShopRoom1.tres" id="2_36sk4"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_as6dh"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_ii5ao"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="4_r367v"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_o7s04"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_l5c4m"]
[ext_resource type="Script" uid="uid://ddry5kjj3fr6c" path="res://Scripts/Controllers/DoorMarker.cs" id="7_dwts1"]
[ext_resource type="PackedScene" uid="uid://cnhgvn2salyxl" path="res://Scenes/Items/Icicle_Repeater.tscn" id="7_ii5ao"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
@ -24,6 +24,7 @@ process_mode = 1
script = ExtResource("1_36sk4")
RoomResource = ExtResource("2_36sk4")
DoorPrefab = ExtResource("3_as6dh")
VerticalDoorPrefab = ExtResource("4_ii5ao")
WallPrefab = ExtResource("4_r367v")
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -55,27 +56,6 @@ position = Vector2(159, 91)
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="Doors" type="Node2D" parent="."]
[node name="North" type="Marker2D" parent="Doors"]
position = Vector2(159, 23)
script = ExtResource("7_dwts1")
[node name="South" type="Marker2D" parent="Doors"]
position = Vector2(159.196, 149.348)
script = ExtResource("7_dwts1")
Direction = 1
[node name="East" type="Marker2D" parent="Doors"]
position = Vector2(312, 87)
script = ExtResource("7_dwts1")
Direction = 2
[node name="West" type="Marker2D" parent="Doors"]
position = Vector2(8.1806, 87.7693)
script = ExtResource("7_dwts1")
Direction = 3
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_rlq0q")