Automatic doors

This commit is contained in:
Marco 2025-04-23 13:38:54 +02:00
commit 3fc39f63c4
29 changed files with 401 additions and 525 deletions

View file

@ -3,10 +3,10 @@
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_5fsd2"]
[ext_resource type="Resource" uid="uid://cur433g6oevmd" path="res://Resources/RogueliteMaps/RGLongAcidWalk.tres" id="2_5fsd2"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_2dbol"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_5fsd2"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="4_i3xe1"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_d4ptm"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_56c74"]
[ext_resource type="Script" uid="uid://ddry5kjj3fr6c" path="res://Scripts/Controllers/DoorMarker.cs" id="7_17auc"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
vertices = PackedVector2Array(166, 58, 198, 58, 198, 70, 182, 70, 182, 218, 278, 218, 278, 262, 262, 262, 198, 406, 198, 454, 166, 454, 166, 470, 154, 470, 154, 454, 122, 454, 122, 406, 218, 378, 90, 406, 90, 378, 218, 262, 58, 262, 58, 218, 138, 218, 138, 70, 122, 70, 122, 58, 154, 58, 154, 10, 166, 10, 262, 406)
@ -23,6 +23,7 @@ process_mode = 1
script = ExtResource("1_5fsd2")
RoomResource = ExtResource("2_5fsd2")
DoorPrefab = ExtResource("3_2dbol")
VerticalDoorPrefab = ExtResource("4_5fsd2")
WallPrefab = ExtResource("4_i3xe1")
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -67,17 +68,6 @@ position = Vector2(99, 235)
[node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]
position = Vector2(243, 306)
[node name="Doors" type="Node2D" parent="."]
[node name="North" type="Marker2D" parent="Doors"]
position = Vector2(159, 23)
script = ExtResource("7_17auc")
[node name="South" type="Marker2D" parent="Doors"]
position = Vector2(160, 480)
script = ExtResource("7_17auc")
Direction = 1
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_rlq0q")