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Mapping fixes and new tanks
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46 changed files with 1701 additions and 1281 deletions
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@ -82,9 +82,9 @@ public partial class Idle : EnemyStateBase3D
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if (DebugEnabled)
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{
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#if !DISABLE_DD3D
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DebugDraw3D.DrawText(MainObject.GlobalPosition - new Vector3(0, 16, 0), "Idle");
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#endif
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// #if !DISABLE_DD3D
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// DebugDraw3D.DrawText(MainObject.GlobalPosition - new Vector3(0, 16, 0), "Idle");
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// #endif
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}
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MainObject.Velocity = new Vector3(MainObject.Velocity.X,
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