Mapping fixes and new tanks

This commit is contained in:
Marco 2025-08-25 15:03:10 +02:00
commit 3df9e2dd85
46 changed files with 1701 additions and 1281 deletions

View file

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[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=4 format=3 uid="uid://dd7haabidbq5s"]
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_gcf4d"]
[ext_resource type="PackedScene" uid="uid://byyrqmraqy0ns" path="res://3D/BlockbenchModels/Tank/Tank_3D_Standalone.tscn" id="2_gcf4d"]
[ext_resource type="Script" uid="uid://dkmyelig23ub5" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="3_yhblj"]
[resource]
script = ExtResource("3_yhblj")
target_map_editor = 1
rotation_offset = Vector3(0, 180, 0)
scene_file = ExtResource("2_gcf4d")
apply_scale_on_map_build = false
classname = "actor_tank_standalone"
description = "Standalone Tank"
base_classes = Array[Resource]([ExtResource("1_gcf4d")])
meta_properties = {
"model": "\"3D/MapModels/actor_tank_standalone.glb\"",
"size": AABB(-8, -8, -8, 8, 8, 8)
}
metadata/_custom_type_script = "uid://c83r7t467hm4m"