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Weapon sounds
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parent
22a1ec5ba2
commit
3c531bbe04
14 changed files with 174 additions and 52 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="CreditsCollection" load_steps=22 format=3 uid="uid://cojsc1rtf41i1"]
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[gd_resource type="Resource" script_class="CreditsCollection" load_steps=23 format=3 uid="uid://cojsc1rtf41i1"]
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[ext_resource type="Script" uid="uid://buq8eurx510ps" path="res://Scripts/Resources/CreditsCollection.cs" id="1_0bwsf"]
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[ext_resource type="Script" uid="uid://bc4f4ggvk3ktf" path="res://Scripts/Resources/CreditsEntry.cs" id="1_aaqha"]
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@ -117,7 +117,13 @@ Name = "Poppy Works"
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Contribution = "Silver Font"
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metadata/_custom_type_script = "uid://bc4f4ggvk3ktf"
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[sub_resource type="Resource" id="Resource_2niq1"]
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script = ExtResource("1_aaqha")
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Name = "S_Dij"
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Contribution = "SFX"
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metadata/_custom_type_script = "uid://bc4f4ggvk3ktf"
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[resource]
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script = ExtResource("1_0bwsf")
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Credits = Array[ExtResource("1_aaqha")]([SubResource("Resource_ep84i"), SubResource("Resource_ianh3"), SubResource("Resource_m7fsk"), SubResource("Resource_ans3w"), SubResource("Resource_1cmaw"), SubResource("Resource_vda0h"), SubResource("Resource_daaek"), SubResource("Resource_8vv0q"), SubResource("Resource_321dv"), SubResource("Resource_j7pkh"), SubResource("Resource_aaqha"), SubResource("Resource_gr2tg"), SubResource("Resource_b8hlh"), SubResource("Resource_gbaov"), SubResource("Resource_jkmrk"), SubResource("Resource_ivgyk"), SubResource("Resource_n6vk1"), SubResource("Resource_k4ucw")])
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Credits = Array[ExtResource("1_aaqha")]([SubResource("Resource_ep84i"), SubResource("Resource_ianh3"), SubResource("Resource_m7fsk"), SubResource("Resource_ans3w"), SubResource("Resource_1cmaw"), SubResource("Resource_vda0h"), SubResource("Resource_daaek"), SubResource("Resource_8vv0q"), SubResource("Resource_321dv"), SubResource("Resource_j7pkh"), SubResource("Resource_aaqha"), SubResource("Resource_gr2tg"), SubResource("Resource_b8hlh"), SubResource("Resource_gbaov"), SubResource("Resource_jkmrk"), SubResource("Resource_ivgyk"), SubResource("Resource_n6vk1"), SubResource("Resource_k4ucw"), SubResource("Resource_2niq1")])
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metadata/_custom_type_script = "uid://buq8eurx510ps"
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@ -1,7 +1,9 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://b8apu0l5fm4k"]
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_85ef1"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="2_r2tre"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"]
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[resource]
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script = ExtResource("2_m8dps")
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@ -12,9 +14,11 @@ BulletCapacity = 4
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ReloadTime = 0.6
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &"ICICLE_GUN"
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AmmoKey = null
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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ItemKey = &"ICICLE_GUN"
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AmmoKey = null
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_sd6j2")
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ShootSound = ExtResource("2_r2tre")
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@ -1,7 +1,9 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://yuc0v7gojgep"]
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://yuc0v7gojgep"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_lg8jo"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_f4135"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_j27q6"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_nbc7n"]
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[resource]
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script = ExtResource("2_f4135")
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@ -12,9 +14,11 @@ BulletCapacity = 8
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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ItemKey = &"ICICLE_REPEATER"
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AmmoKey = &"ICE_AMMO"
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_j27q6")
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ShootSound = ExtResource("3_nbc7n")
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