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Readded loot drops
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parent
265f5ecfca
commit
3a7fd66193
3 changed files with 84 additions and 2 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=39 format=3 uid="uid://bh3vxmqflijgj"]
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[gd_scene load_steps=40 format=3 uid="uid://bh3vxmqflijgj"]
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[ext_resource type="Script" uid="uid://dwregubt4iila" path="res://Scripts/Components/FSM/Enemy/3D/EnemyProxy3D.cs" id="1_a3crc"]
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[ext_resource type="Resource" uid="uid://ccym6mcq4fbul" path="res://Resources/Enemies/Fairy_Guard_3D.tres" id="2_jgarc"]
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@ -27,6 +27,7 @@
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[ext_resource type="Script" uid="uid://qrdor3gk6x37" path="res://Scripts/Components/FSM/Enemy/3D/GravityProvider.cs" id="25_qg061"]
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[ext_resource type="Script" uid="uid://khph8rethll7" path="res://Scripts/Components/Actors/3D/EnemySoundModule3D.cs" id="26_ojvcb"]
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[ext_resource type="Texture2D" uid="uid://bf37ce6jskdel" path="res://Sprites/SmallHitbox.png" id="27_bh48e"]
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[ext_resource type="Script" uid="uid://buvtqwl5fvwxk" path="res://Scripts/Components/Actors/3D/EnemyDropModule3D.cs" id="28_2ut2v"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jgarc"]
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radius = 0.343
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@ -143,9 +144,10 @@ NavigationModule = NodePath("../../NavigationProvider")
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GravityProvider = NodePath("../../GravityProvider")
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_moduleNodes = [NodePath("../../DamageModule"), NodePath("../../AnimationModule"), NodePath("../../SoundModule")]
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[node name="Dead" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage")]
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[node name="Dead" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "_moduleNodes")]
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script = ExtResource("8_5j04l")
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Storage = NodePath("../../Storage")
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_moduleNodes = [NodePath("../../LootModule")]
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[node name="Controlled" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "_moduleNodes")]
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script = ExtResource("9_dm2sd")
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@ -268,6 +270,10 @@ texture_filter = 0
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render_priority = -1
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sprite_frames = SubResource("SpriteFrames_t121s")
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[node name="LootModule" type="Node" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("28_2ut2v")
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StorageModule = NodePath("../Storage")
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[connection signal="body_entered" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_entered"]
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[connection signal="body_exited" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_exited"]
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[connection signal="velocity_computed" from="NavigationAgent3D" to="NavigationProvider" method="_on_navigation_agent_3d_velocity_computed"]
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