Shotgun sound

This commit is contained in:
Marco 2025-05-22 16:15:12 +02:00
commit 39ff2e8a99
5 changed files with 37 additions and 2 deletions

View file

@ -1,7 +1,9 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://i5cq21er10ew"]
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://i5cq21er10ew"]
[ext_resource type="Resource" uid="uid://d2d4jh14m1mjm" path="res://Resources/Bullets/ice_shotgun_sawed_bullets.tres" id="1_g5stw"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_hod1e"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxvae"]
[resource]
script = ExtResource("2_d1u0r")
@ -20,3 +22,5 @@ BulletsPerShot = 4
SpreadAngle = 20.0
RandomSpread = 15.0
_rotationOffset = 0.0
ReloadSound = ExtResource("2_hod1e")
ShootSound = ExtResource("3_uxvae")

View file

@ -1,7 +1,9 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://cyntngidhcbkc"]
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://cyntngidhcbkc"]
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_m44wx"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_0vfwr"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_utbbo"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_tvv5a"]
[resource]
script = ExtResource("2_utbbo")
@ -20,3 +22,5 @@ BulletsPerShot = 3
SpreadAngle = 8.0
RandomSpread = 15.0
_rotationOffset = 0.0
ReloadSound = ExtResource("2_0vfwr")
ShootSound = ExtResource("3_tvv5a")

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SFX/Chiptone_Source/Shotgun Normal file

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SFX/Chiptone_Source/Shotgun.wav (Stored with Git LFS) Normal file

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://oyjbk3qjp5cr"
path="res://.godot/imported/Shotgun.wav-14247f4714cbecf84510a88758f7bed8.sample"
[deps]
source_file="res://SFX/Chiptone_Source/Shotgun.wav"
dest_files=["res://.godot/imported/Shotgun.wav-14247f4714cbecf84510a88758f7bed8.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2