Tweaked enemies

This commit is contained in:
MaddoScientisto 2025-06-26 23:01:55 +02:00
commit 397742c927
8 changed files with 119 additions and 17 deletions

View file

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://dtrmtjd7j03k8"]
[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/simple_enemy_bullet_small_3D.tres" id="1_l2h7p"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_0kc7l"]
[resource]
script = ExtResource("2_0kc7l")
Name = &"Enemy Shotgun"
BulletData = ExtResource("1_l2h7p")
Priority = 0
AmmoPerShot = 1
RateOfFire = 1.2
BulletCapacity = 4
ReloadTime = 2.0
AutoReload = true
InfiniteAmmo = true
ItemKey = &""
AmmoKey = &""
BulletsPerShot = 5
SpreadAngle = 30.0
RandomSpread = 0.0
_rotationOffset = 0.0