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Added marisa
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parent
e9a9653c20
commit
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5 changed files with 150 additions and 3 deletions
88
Scenes/Actors/Marisa.tscn
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88
Scenes/Actors/Marisa.tscn
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[gd_scene load_steps=13 format=3 uid="uid://c5fiv1nioghfb"]
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[ext_resource type="Script" path="res://Scripts/Actors/Boss.cs" id="1_4dxms"]
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[ext_resource type="Texture2D" uid="uid://ch72faq5f0xqr" path="res://Sprites/Actors/Marisa_boss.png" id="4_jniuv"]
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[ext_resource type="PackedScene" uid="uid://bwlstkdibs7oc" path="res://Scenes/HUD/BossHud.tscn" id="6_r0018"]
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[ext_resource type="Texture2D" uid="uid://csuprfskdo1qp" path="res://Sprites/Portraits/Rumia.png" id="7_h84or"]
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[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="9_mgpqv"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="10_abc1f"]
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[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="11_xgdm8"]
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[ext_resource type="Script" path="res://Scripts/Components/BulletSpawner.cs" id="12_4et3d"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"]
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radius = 7.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_cacb5"]
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radius = 4.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_v711r"]
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radius = 85.0529
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_m1rsg"]
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size = Vector2(8, 12)
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[node name="Marisa" type="CharacterBody2D" groups=["Destroyable"]]
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collision_layer = 16
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collision_mask = 9
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script = ExtResource("1_4dxms")
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BossName = "Marisa"
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Phases = Array[Resource]([])
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BossHudPrefab = ExtResource("6_r0018")
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_bossPortraitTexture = ExtResource("7_h84or")
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Health = 200.0
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("4_jniuv")
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[node name="Damage_HitBox" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("CircleShape2D_8gtts")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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collision_layer = 16
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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visible = false
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position = Vector2(0, 5)
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shape = SubResource("CircleShape2D_cacb5")
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 16
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collision_mask = 2
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script = ExtResource("9_mgpqv")
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[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_v711r")
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[node name="ShootTimer" type="Timer" parent="."]
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wait_time = 0.4
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one_shot = true
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[node name="Weapon" parent="." instance=ExtResource("10_abc1f")]
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BulletScene = ExtResource("11_xgdm8")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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target_desired_distance = 64.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="DamageHitbox" type="Area2D" parent="."]
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collision_layer = 16
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collision_mask = 9
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"]
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shape = SubResource("RectangleShape2D_m1rsg")
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[node name="BulletSpawner" type="Node2D" parent="."]
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script = ExtResource("12_4et3d")
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BulletScene = ExtResource("11_xgdm8")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="." method="_on_area_exited"]
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[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]
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[connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]
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