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Health and shield gauges
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parent
9e04056800
commit
3682de18d5
14 changed files with 188 additions and 22 deletions
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@ -24,9 +24,11 @@ _playerDetection = NodePath("PlayerDetection")
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sprite_frames = ExtResource("2_omkb8")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("CircleShape2D_nkpag")
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 16
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collision_mask = 2
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script = ExtResource("3_ax0x5")
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@ -37,6 +39,7 @@ SpritePath = NodePath("../AnimatedSprite2D")
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shape = SubResource("CircleShape2D_gs7jc")
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[node name="DamageHitbox" type="Area2D" parent="."]
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visible = false
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collision_layer = 16
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collision_mask = 9
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