Capacitors and parallax

This commit is contained in:
Marco 2025-02-21 16:27:57 +01:00
commit 3670da9719
29 changed files with 705 additions and 57 deletions

View file

@ -1,23 +1,10 @@
[gd_scene load_steps=11 format=3 uid="uid://bj28qiai2x2ar"]
[gd_scene load_steps=9 format=3 uid="uid://bj28qiai2x2ar"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_avwdx"]
[ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="1_e66t6"]
[ext_resource type="PackedScene" uid="uid://clyyl3jgpfoo7" path="res://Scenes/Props/Broken_Barrel.tscn" id="2_f145b"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_sm378"]
[ext_resource type="PackedScene" uid="uid://h11o0et1y54v" path="res://Scenes/Weapons/Bullets/explosion.tscn" id="4_epbro"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="5_xl8uf"]
[sub_resource type="Resource" id="Resource_kqink"]
script = ExtResource("5_xl8uf")
BulletScene = ExtResource("4_epbro")
BulletSpeed = 0.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
LifeTime = 1.0
DestroyOnCollision = false
Owner = 0
DamageType = 4
TimeModifiers = null
[ext_resource type="Resource" uid="uid://ncukdupc7hbm" path="res://Resources/Bullets/Explosion.tres" id="4_eyb2j"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
@ -38,7 +25,7 @@ ExplosionRadius = 4.0
ExplosionDamage = 3.0
DebrisScene = ExtResource("2_f145b")
ExplosionParticles = ExtResource("3_sm378")
ExplosionData = SubResource("Resource_kqink")
ExplosionData = ExtResource("4_eyb2j")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

View file

@ -0,0 +1,52 @@
[gd_scene load_steps=7 format=3 uid="uid://duaisem6rf56s"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_n1osj"]
[ext_resource type="Texture2D" uid="uid://5xl4cht2471h" path="res://Sprites/Props/Capacitor.png" id="2_l3vrs"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="AtlasTexture" id="AtlasTexture_mrlx1"]
atlas = ExtResource("2_l3vrs")
region = Rect2(48, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_0dae5"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_mrlx1")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="BrokenCapacitor" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_n1osj")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_0dae5")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

View file

@ -0,0 +1,75 @@
[gd_scene load_steps=12 format=3 uid="uid://dux8pv1y8wkt0"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_012qq"]
[ext_resource type="PackedScene" uid="uid://duaisem6rf56s" path="res://Scenes/Props/Broken_Capacitor.tscn" id="2_hnb2s"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_fms01"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="4_q7brp"]
[ext_resource type="Texture2D" uid="uid://5xl4cht2471h" path="res://Sprites/Props/Capacitor.png" id="6_2htjq"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="AtlasTexture" id="AtlasTexture_y2ecd"]
atlas = ExtResource("6_2htjq")
region = Rect2(0, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_fc7w7"]
atlas = ExtResource("6_2htjq")
region = Rect2(16, 0, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jc6gn"]
atlas = ExtResource("6_2htjq")
region = Rect2(32, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_dcpu5"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_y2ecd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fc7w7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jc6gn")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="Capacitor" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 138
script = ExtResource("1_012qq")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_hnb2s")
ExplosionParticles = ExtResource("3_fms01")
ExplosionData = ExtResource("4_q7brp")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_dcpu5")
autoplay = "default"
frame = 2
frame_progress = 0.119855
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")