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Capacitors and parallax
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parent
c5ed30f458
commit
3670da9719
29 changed files with 705 additions and 57 deletions
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@ -1,8 +1,9 @@
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[gd_scene load_steps=11 format=4 uid="uid://prgabjxh44lf"]
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[gd_scene load_steps=13 format=4 uid="uid://prgabjxh44lf"]
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[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_4uv21"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_j0vja"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_a16tm"]
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[ext_resource type="Script" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_bc0u7"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_em3f4"]
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[ext_resource type="Script" path="res://Scripts/TilemapAvoidance.cs" id="5_75e1c"]
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[ext_resource type="Script" path="res://Scenes/CameraController.gd" id="11_uct4d"]
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@ -11,12 +12,19 @@
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[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="14_2aa7w"]
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[ext_resource type="Script" path="res://Scripts/AlarmManager.cs" id="15_d7e3u"]
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[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
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[sub_resource type="Resource" id="Resource_6wo78"]
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script = ExtResource("4_bc0u7")
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EggIndex = 0
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StartingEquipment = []
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[node name="GameScene" type="Node2D"]
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script = ExtResource("1_4uv21")
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PlayerTemplate = ExtResource("2_j0vja")
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PlayerSpawnMarker = NodePath("PlayerStartPosition")
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SpawnMarkers = {
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0: NodePath("PlayerStartPosition")
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}
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WeaponTemplate = ExtResource("3_a16tm")
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StartingEquipment = Array[Object]([])
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MapStartData = SubResource("Resource_6wo78")
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[node name="Tilemaps" type="Node2D" parent="."]
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