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State persistance between scenes
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parent
1e38945f63
commit
35254935e4
13 changed files with 142 additions and 27 deletions
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@ -581,6 +581,7 @@ position = Vector2(-1688, -232)
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[node name="LevelTeleporter" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("44_q5xi2")]
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position = Vector2(-2000, -867)
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LevelPath = "res://Scenes/Maps/RebelBase.tscn"
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SaveInventory = true
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IsEnabled = true
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[node name="BigTank" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("45_5qg27")]
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@ -649,7 +650,7 @@ IsEnabled = true
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Target = NodePath("../DebugTeleporter")
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[node name="DebugTeleporter" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("30_8fdby")]
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position = Vector2(-1118, 206)
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position = Vector2(-2002, -817)
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Invisible = true
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metadata/_edit_group_ = true
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