Moved weapons to their own scene

This commit is contained in:
Marco 2024-11-15 16:32:26 +01:00
commit 34e0603170
6 changed files with 159 additions and 62 deletions

View file

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[gd_scene load_steps=2 format=3 uid="uid://crry0rgk7a8sm"]
[ext_resource type="Script" path="res://Scripts/Weapon.cs" id="1_f5iec"]
[node name="Weapon" type="Sprite2D"]
script = ExtResource("1_f5iec")
[node name="Muzzle" type="Marker2D" parent="."]
position = Vector2(5, 0)
[node name="ShootTimer" type="Timer" parent="."]
one_shot = true