This commit is contained in:
Marco 2025-06-18 18:09:30 +02:00
commit 341f76d885
17 changed files with 156 additions and 55 deletions

View file

@ -221,9 +221,12 @@ public partial class PlayerWeaponProvider3D : Node
if (maybeExistingWeapon is not null) return maybeExistingWeapon;
var weapon = WeaponTemplate.Instantiate<Weapon3D>();
this.AddChild(weapon);
_parent.AddChild(weapon);
weapon.GlobalPosition = _parent.GlobalPosition;
//this.CreateSibling<Weapon>(WeaponTemplate);
weapon.WeaponData = startingItem.WeaponData;
weapon.WeaponData = startingItem.WeaponData3D;
weapon.Sprite.Texture = startingItem.InventorySprite;