This commit is contained in:
Marco 2025-06-18 18:09:30 +02:00
commit 341f76d885
17 changed files with 156 additions and 55 deletions

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bohkmf6g1fi2o"]
[ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/icicle_gun_bullets_3D.tres" id="1_d2kl0"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sdmjb"]
[ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_hj8fq"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ld57e"]
[resource]
script = ExtResource("4_ld57e")
Name = &"Icicle Gun"
BulletData = ExtResource("1_d2kl0")
Priority = 1
AmmoPerShot = 1
RateOfFire = 0.1
BulletCapacity = 100
ReloadTime = 0.1
AutoReload = true
InfiniteAmmo = true
ItemKey = &"ICICLE_GUN"
AmmoKey = &""
BulletsPerShot = 1
SpreadAngle = 5.0
RandomSpread = 2.5
_rotationOffset = 0.0
ReloadSound = ExtResource("2_sdmjb")
ShootSound = ExtResource("3_hj8fq")