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14 changed files with 161 additions and 10 deletions
22
Resources/Maps/Briefing_1.tres
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22
Resources/Maps/Briefing_1.tres
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@ -0,0 +1,22 @@
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[gd_resource type="Resource" script_class="MapResource" load_steps=5 format=3 uid="uid://dsvcyd0f5br85"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_7e3mb"]
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[ext_resource type="Script" uid="uid://quy4d4tgvqfy" path="res://Scripts/Resources/MapResource.cs" id="1_x864d"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="2_bbif0"]
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[sub_resource type="Resource" id="Resource_7e7pr"]
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script = ExtResource("2_bbif0")
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EggIndex = 0
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StartingEquipment = Array[ExtResource("1_7e3mb")]([])
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RemoveEquipment = Array[ExtResource("1_7e3mb")]([])
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metadata/_custom_type_script = "uid://mja0rk7n2kln"
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[resource]
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script = ExtResource("1_x864d")
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LevelId = -1
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MapName = &"Briefing"
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MapDescription = null
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ScenePath = &"uid://dcn2o6hllas78"
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WeaponsAllowed = false
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StartData = SubResource("Resource_7e7pr")
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metadata/_custom_type_script = "uid://quy4d4tgvqfy"
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@ -12,9 +12,9 @@ BulletCapacity = 4
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ReloadTime = 1.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = null
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AmmoKey = null
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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ItemKey = null
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AmmoKey = null
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_rotationOffset = 0.0
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@ -12,9 +12,9 @@ BulletCapacity = 5
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ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"NUCLEAR_GUN"
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AmmoKey = &"NUCLEAR_AMMO"
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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ItemKey = &"NUCLEAR_GUN"
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AmmoKey = &"NUCLEAR_AMMO"
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_rotationOffset = 0.0
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