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Possession handling
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9 changed files with 305 additions and 22 deletions
130
Scenes/Actors/Thermathron.tscn
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130
Scenes/Actors/Thermathron.tscn
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[gd_scene load_steps=22 format=3 uid="uid://bdvj4cxnyr3w4"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_8mmna"]
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[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_7asxc"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_81a26"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_nr5hj"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_wggo8"]
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[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="5_wmgly"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_ck3ev"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_ysmhb"]
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[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_b0wmr"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_leabp"]
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[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_fduxx"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_2oavc"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fptwu"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_vhd3i"]
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[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_gs6c4"]
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[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_hkd4u"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
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atlas = ExtResource("5_wmgly")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_du5wp"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_urwql")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
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radius = 5.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
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radius = 85.0529
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[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
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radius = 5.09902
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[node name="FairyGuard" type="CharacterBody2D"]
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collision_layer = 16
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collision_mask = 113
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script = ExtResource("1_8mmna")
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MovementSpeed = 30.0
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Health = 6.0
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("2_7asxc")
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animation = &"down"
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[node name="PosessionMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("PossessionSprite")]
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script = ExtResource("3_81a26")
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PossessionSprite = NodePath("PossessionWings")
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[node name="InputProvider" type="Node2D" parent="PosessionMovementProvider"]
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script = ExtResource("4_nr5hj")
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[node name="PossessionWings" type="AnimatedSprite2D" parent="PosessionMovementProvider"]
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visible = false
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sprite_frames = SubResource("SpriteFrames_du5wp")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_2b36v")
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[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
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script = ExtResource("5_wggo8")
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_animatedSprite = NodePath("../AnimatedSprite2D")
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[node name="ActorAi" type="Node2D" parent="."]
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script = ExtResource("6_ck3ev")
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Ai = 0
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[node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
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script = ExtResource("7_ysmhb")
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_navigationEnabled = true
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CollisionMask = 81
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EquippedWeapon = NodePath("../EnemyWeapon")
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_playerDetection = NodePath("../PlayerDetection")
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 0
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collision_mask = 2
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script = ExtResource("8_b0wmr")
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[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_sthwe")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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target_desired_distance = 64.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="HealthProvider" type="Node2D" parent="."]
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script = ExtResource("9_leabp")
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ResourceName = "Health"
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MaxResource = 6.0
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[node name="EnemyWeapon" parent="." instance=ExtResource("10_fduxx")]
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WeaponData = ExtResource("11_2oavc")
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[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
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script = ExtResource("12_fptwu")
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HealthProvider = NodePath("../HealthProvider")
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BulletGroup = 2
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[node name="Area2D" type="Area2D" parent="DamageReceiver"]
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collision_layer = 16
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collision_mask = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
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shape = SubResource("CircleShape2D_0tkae")
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[node name="DeathAnimation" type="Node2D" parent="."]
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script = ExtResource("13_vhd3i")
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ExplosionData = ExtResource("14_gs6c4")
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[node name="DefeatScriptHandler" type="Node2D" parent="."]
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script = ExtResource("15_hkd4u")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
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[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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