Fix tween movement

This commit is contained in:
Marco 2025-03-05 15:38:52 +01:00
commit 3019bbb88e
6 changed files with 90 additions and 24 deletions

View file

@ -177,6 +177,7 @@ RelativeTargetPosition = Vector2(0, -64)
MovementTime = 1.0
EaseType = 2
TransitionType = 0
GTweenEasing = 0
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_s2o7m"]
@ -214,7 +215,7 @@ SpawnMarkers = Dictionary[int, NodePath]({
2: NodePath("Factory Tilemaps/LevelProps/BossDebugTeleporterDestination"),
255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
})
StartingEquipment = Array[ExtResource("6_8tdlb")]([ExtResource("4_swym2"), ExtResource("5_nqier")])
StartingEquipment = [ExtResource("4_swym2"), ExtResource("5_nqier")]
MapStartData = SubResource("Resource_6sau4")
metadata/_edit_lock_ = true
@ -984,7 +985,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
Requirements = [ExtResource("84_ma1ta")]
[node name="IcicleRepeater2" parent="Factory Tilemaps/LevelProps" instance=ExtResource("32_xof4a")]
position = Vector2(-923, 69)