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Energy weapons
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12 changed files with 144 additions and 24 deletions
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@ -12,6 +12,8 @@ public partial class PlayerStateMachine : StateMachineBase<PlayerState, Characte
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[Export] public ActorResourceProvider MotivationResource { get; private set; }
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[Export] public ActorResourceProvider Shield { get; private set; }
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public void RefillHealth()
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{
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GD.Print("Refilling health");
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