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Valves
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parent
f9aab9718a
commit
2e8bb70348
13 changed files with 354 additions and 26 deletions
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@ -61,8 +61,6 @@ one_shot = true
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[node name="Weapon" parent="." instance=ExtResource("3_ihce0")]
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BulletScene = ExtResource("4_iis8b")
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BulletCapacity = 4
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BulletSpeed = 50.0
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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target_desired_distance = 64.0
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106
Scenes/Actors/RoamingSusan.tscn
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106
Scenes/Actors/RoamingSusan.tscn
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@ -0,0 +1,106 @@
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[gd_scene load_steps=14 format=3 uid="uid://cdti0hnbs3e63"]
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[ext_resource type="Script" path="res://Scripts/Enemy.cs" id="1_4rcmp"]
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[ext_resource type="Texture2D" uid="uid://b7kwstavr73pe" path="res://Sprites/Actors/Robot2.png" id="2_rwx7o"]
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[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="3_4nrws"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="4_8r0yt"]
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[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="5_02uj1"]
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[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="6_fphoq"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_s1iwv"]
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atlas = ExtResource("2_rwx7o")
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region = Rect2(0, 0, 16, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dan4u"]
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atlas = ExtResource("2_rwx7o")
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region = Rect2(16, 0, 16, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_q3w3x"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_s1iwv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dan4u")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"]
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radius = 7.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_cacb5"]
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radius = 4.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_v711r"]
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radius = 85.0529
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_m1rsg"]
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size = Vector2(8, 12)
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[node name="Enemy" type="CharacterBody2D" node_paths=PackedStringArray("EquippedWeapon", "_playerDetection") groups=["Destroyable"]]
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collision_layer = 16
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collision_mask = 9
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script = ExtResource("1_4rcmp")
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Health = 8.0
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WalkSpeed = 1000.0
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AlarmReactRange = 50.0
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EquippedWeapon = NodePath("Weapon")
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_playerDetection = NodePath("PlayerDetection")
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_navigationEnabled = true
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_q3w3x")
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[node name="Damage_HitBox" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("CircleShape2D_8gtts")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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collision_layer = 16
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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visible = false
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position = Vector2(0, 5)
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shape = SubResource("CircleShape2D_cacb5")
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 16
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collision_mask = 2
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script = ExtResource("3_4nrws")
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[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_v711r")
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[node name="ShootTimer" type="Timer" parent="."]
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wait_time = 0.4
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one_shot = true
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[node name="Weapon" parent="." instance=ExtResource("4_8r0yt")]
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WeaponData = ExtResource("5_02uj1")
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BulletScene = ExtResource("6_fphoq")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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target_desired_distance = 64.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="DamageHitbox" type="Area2D" parent="."]
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collision_layer = 16
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collision_mask = 9
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"]
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shape = SubResource("RectangleShape2D_m1rsg")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]
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[connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]
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@ -30,7 +30,7 @@ collision_layer = 16
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collision_mask = 9
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script = ExtResource("1_na4uq")
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BossName = "Rumia"
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Phases = Array[Resource]([ExtResource("2_eyxw4"), ExtResource("2_1rhf6"), ExtResource("3_j7lbl"), ExtResource("2_p8j4e")])
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Phases = Array[Resource]([ExtResource("2_1rhf6"), ExtResource("3_j7lbl"), ExtResource("2_eyxw4"), ExtResource("2_p8j4e")])
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BossHudPrefab = ExtResource("4_ehp8q")
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_bossPortraitTexture = ExtResource("4_at5iq")
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Health = 200.0
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45
Scenes/Interactable/Valve.tscn
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45
Scenes/Interactable/Valve.tscn
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@ -0,0 +1,45 @@
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[gd_scene load_steps=7 format=3 uid="uid://b0pb078xylxy"]
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[ext_resource type="Script" path="res://Scripts/Interactables/Valve.cs" id="1_d6av1"]
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[ext_resource type="Texture2D" uid="uid://dgorww4m2rfqf" path="res://Sprites/Actors/Valve.png" id="2_bapfy"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_oj5hl"]
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atlas = ExtResource("2_bapfy")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q1xli"]
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atlas = ExtResource("2_bapfy")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_n48sd"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_oj5hl")
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}],
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"loop": true,
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"name": &"Closed",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_q1xli")
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}],
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"loop": true,
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"name": &"Open",
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"speed": 5.0
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}]
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[node name="Valve" type="Area2D" groups=["Interactable"]]
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collision_layer = 4
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collision_mask = 2
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script = ExtResource("1_d6av1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_vvpve")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_n48sd")
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animation = &"Open"
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