Cheat gun recolor

This commit is contained in:
MaddoScientisto 2025-03-06 21:24:02 +01:00
commit 2e01cd19e2
7 changed files with 54 additions and 11 deletions

View file

@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_vx8ix"]
[ext_resource type="Resource" uid="uid://cfq121rs3bsu8" path="res://Resources/Items/Cheat_Gun_Item.tres" id="2_si1ac"]
[ext_resource type="Texture2D" uid="uid://61kfxc7k3do" path="res://Sprites/Items/Ying_Yang_Gun.png" id="4_pj6iu"]
[ext_resource type="Texture2D" uid="uid://cwy7g861vnbj1" path="res://Sprites/Items/Cheat_Gun.png" id="3_6qev1"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]
@ -13,7 +13,7 @@ script = ExtResource("1_vx8ix")
LootTable = [ExtResource("2_si1ac")]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("4_pj6iu")
texture = ExtResource("3_6qev1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")

View file

@ -222,7 +222,7 @@ SpawnMarkers = Dictionary[int, NodePath]({
2: NodePath("Factory Tilemaps/LevelProps/BossDebugTeleporterDestination"),
255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
})
StartingEquipment = Array[ExtResource("6_8tdlb")]([ExtResource("4_swym2"), ExtResource("5_nqier")])
StartingEquipment = [ExtResource("4_swym2"), ExtResource("5_nqier")]
MapStartData = SubResource("Resource_6sau4")
metadata/_edit_lock_ = true
@ -987,7 +987,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
Requirements = [ExtResource("84_ma1ta")]
[node name="Ammo6" parent="Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
position = Vector2(-872, -220)