mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-20 21:03:46 +00:00
Sprites
This commit is contained in:
parent
1c1436a539
commit
2be069eab4
17 changed files with 255 additions and 45 deletions
19
Resources/Items/Heart_Pickup.tres
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19
Resources/Items/Heart_Pickup.tres
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[gd_resource type="Resource" script_class="LootItem" load_steps=3 format=3 uid="uid://dodwpect0ldjf"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_hyh2l"]
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[ext_resource type="Texture2D" uid="uid://dlkqy5jgchwy" path="res://Sprites/Items/Heart_Pickup.png" id="1_xg75n"]
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[resource]
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script = ExtResource("1_hyh2l")
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ItemName = "Extend"
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ItemDescription = "Gives back 20 Health on use"
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ItemKey = "Heart"
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Item = 4
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Amount = 1
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Max = 10
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PickupIfMaxed = false
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ConsumeOnUse = true
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UiType = 0
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Selectable = true
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InventorySprite = ExtResource("1_xg75n")
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metadata/_custom_type_script = "uid://epnwjptvks3t"
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@ -8,7 +8,7 @@ using Godot.Collections;
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public partial class Interactable : Area2D
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public partial class Interactable : Area2D
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{
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{
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[Export] public Array<LootItem> Requirements = new Array<LootItem>();
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[Export] public Array<LootItem> Requirements = [];
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protected InventoryManager _inventoryManager;
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protected InventoryManager _inventoryManager;
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35
Scenes/Items/Heart_Pickup.tscn
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35
Scenes/Items/Heart_Pickup.tscn
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[gd_scene load_steps=8 format=3 uid="uid://b2tihw3iawd2l"]
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[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_j5s0a"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_4oifc"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="3_dqwsj"]
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[ext_resource type="Texture2D" uid="uid://dlkqy5jgchwy" path="res://Sprites/Items/Heart_Pickup.png" id="4_iu1v6"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_16lwt"]
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atlas = ExtResource("4_iu1v6")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_f6vxc"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_16lwt")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="HeartPickup" type="Area2D" groups=["Interactable"]]
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collision_layer = 4
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collision_mask = 2
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script = ExtResource("1_j5s0a")
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LootTable = Array[ExtResource("2_4oifc")]([ExtResource("3_dqwsj")])
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_6vv2s")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_f6vxc")
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@ -1,38 +1,54 @@
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[gd_scene load_steps=7 format=3 uid="uid://e80xujqyjoh"]
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[gd_scene load_steps=9 format=3 uid="uid://e80xujqyjoh"]
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[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_w8rm7"]
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[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_w8rm7"]
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[ext_resource type="PackedScene" uid="uid://dpaobtgb3l4ft" path="res://Scenes/Props/Box_Red_Broken.tscn" id="2_s8k4s"]
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[ext_resource type="PackedScene" uid="uid://bkr1rv30ww4xt" path="res://Scenes/Props/Box_Vertical_Broken.tscn" id="2_xajnp"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_384ns"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_384ns"]
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[ext_resource type="Texture2D" uid="uid://b1xpvkxylpath" path="res://Sprites/Props/VerticalStorage.png" id="4_yhmvo"]
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[ext_resource type="Texture2D" uid="uid://b1xpvkxylpath" path="res://Sprites/Props/VerticalStorage.png" id="4_yhmvo"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_xajnp"]
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atlas = ExtResource("4_yhmvo")
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region = Rect2(0, 0, 16, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_xu8ef"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xajnp")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
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size = Vector2(14, 28)
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size = Vector2(14, 28)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
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size = Vector2(12, 24)
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size = Vector2(12, 24)
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[node name="Red Box" type="Area2D" groups=["Destroyable"]]
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[node name="Vertical Box" type="Area2D" groups=["Destroyable"]]
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y_sort_enabled = true
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y_sort_enabled = true
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position = Vector2(0, -9)
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collision_layer = 64
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collision_layer = 64
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collision_mask = 10
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collision_mask = 10
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script = ExtResource("1_w8rm7")
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script = ExtResource("1_w8rm7")
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Health = 4.0
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Health = 4.0
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ExplosionRadius = 0.0
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ExplosionRadius = 0.0
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ExplosionDamage = 0.0
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ExplosionDamage = 0.0
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DebrisScene = ExtResource("2_s8k4s")
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DebrisScene = ExtResource("2_xajnp")
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ExplosionParticles = ExtResource("3_384ns")
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ExplosionParticles = ExtResource("3_384ns")
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metadata/_edit_group_ = true
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -9)
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sprite_frames = SubResource("SpriteFrames_xu8ef")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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visible = false
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position = Vector2(0, -1)
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position = Vector2(0, -1)
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shape = SubResource("RectangleShape2D_2ewfl")
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shape = SubResource("RectangleShape2D_2ewfl")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("4_yhmvo")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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position = Vector2(0, -9)
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collision_layer = 64
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collision_layer = 64
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collision_mask = 10
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collision_mask = 10
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gravity_scale = 0.0
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gravity_scale = 0.0
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56
Scenes/Props/Box_Vertical_Broken.tscn
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56
Scenes/Props/Box_Vertical_Broken.tscn
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@ -0,0 +1,56 @@
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[gd_scene load_steps=8 format=3 uid="uid://bkr1rv30ww4xt"]
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[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_xr0or"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_v3lmq"]
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[ext_resource type="Texture2D" uid="uid://b1xpvkxylpath" path="res://Sprites/Props/VerticalStorage.png" id="4_q2283"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_nrv7m"]
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atlas = ExtResource("4_q2283")
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region = Rect2(16, 0, 16, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_xr0or"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_nrv7m")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
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size = Vector2(14, 28)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
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size = Vector2(12, 24)
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[node name="Broken Vertical Box" type="Area2D" groups=["Destroyable"]]
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y_sort_enabled = true
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collision_layer = 64
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collision_mask = 10
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script = ExtResource("1_xr0or")
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Health = 4.0
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ExplosionRadius = 0.0
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ExplosionDamage = 0.0
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ExplosionParticles = ExtResource("3_v3lmq")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -9)
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sprite_frames = SubResource("SpriteFrames_xr0or")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0, -1)
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shape = SubResource("RectangleShape2D_2ewfl")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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position = Vector2(0, -9)
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collision_layer = 64
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collision_mask = 10
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gravity_scale = 0.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(0, -3)
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shape = SubResource("RectangleShape2D_ss2y0")
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BIN
Sprites/Chest.aseprite
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Sprites/Chest.aseprite
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Sprites/Chest.png
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Sprites/Chest.png
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Sprites/Items/Heart_Pickup.aseprite
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Sprites/Items/Heart_Pickup.aseprite
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Sprites/Items/Heart_Pickup.png
(Stored with Git LFS)
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Sprites/Items/Heart_Pickup.png
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34
Sprites/Items/Heart_Pickup.png.import
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Sprites/Items/Heart_Pickup.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dlkqy5jgchwy"
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path="res://.godot/imported/Heart_Pickup.png-c084640e86dc3933905325f27112cf15.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Items/Heart_Pickup.png"
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dest_files=["res://.godot/imported/Heart_Pickup.png-c084640e86dc3933905325f27112cf15.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Sprites/Items/Power_Pickup.png
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Sprites/Items/Power_Pickup.png
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Sprites/Items/Shield_Pickup.aseprite
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Sprites/Items/Shield_Pickup.aseprite
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Sprites/Items/Shield_Pickup.png
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Sprites/Items/Shield_Pickup.png
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34
Sprites/Items/Shield_Pickup.png.import
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Sprites/Items/Shield_Pickup.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8n23xie4kore"
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path="res://.godot/imported/Shield_Pickup.png-c9d93cacb432ecf2feaa4cda905a0d67.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Items/Shield_Pickup.png"
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dest_files=["res://.godot/imported/Shield_Pickup.png-c9d93cacb432ecf2feaa4cda905a0d67.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Sprites/Props/VerticalStorage.aseprite
(Stored with Git LFS)
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Sprites/Props/VerticalStorage.aseprite
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BIN
Sprites/Props/VerticalStorage.png
(Stored with Git LFS)
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Sprites/Props/VerticalStorage.png
(Stored with Git LFS)
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