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Sprites
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17 changed files with 255 additions and 45 deletions
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@ -8,7 +8,7 @@ using Godot.Collections;
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public partial class Interactable : Area2D
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{
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[Export] public Array<LootItem> Requirements = new Array<LootItem>();
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[Export] public Array<LootItem> Requirements = [];
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protected InventoryManager _inventoryManager;
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