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Teleport spawner tweaks
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5 changed files with 53 additions and 16 deletions
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@ -60,6 +60,7 @@ collision_layer = 16
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collision_mask = 113
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script = ExtResource("1_ugrra")
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MovementSpeed = 30.0
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Health = 2.0
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("2_i2plx")
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@ -134,7 +135,7 @@ script = ExtResource("15_17yce")
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[node name="LootDrops" type="Node2D" parent="."]
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script = ExtResource("16_76vwd")
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LootDrops = Array[ExtResource("17_gsthm")]([SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")])
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LootDrops = [SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")]
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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