Teleport spawner tweaks

This commit is contained in:
MaddoScientisto 2025-03-10 22:37:42 +01:00
commit 2ba95ee922
5 changed files with 53 additions and 16 deletions

View file

@ -60,6 +60,7 @@ collision_layer = 16
collision_mask = 113
script = ExtResource("1_ugrra")
MovementSpeed = 30.0
Health = 2.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_i2plx")
@ -134,7 +135,7 @@ script = ExtResource("15_17yce")
[node name="LootDrops" type="Node2D" parent="."]
script = ExtResource("16_76vwd")
LootDrops = Array[ExtResource("17_gsthm")]([SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")])
LootDrops = [SubResource("Resource_lh4qp"), SubResource("Resource_fmqd5"), SubResource("Resource_gry1a"), SubResource("Resource_6b6qx")]
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]

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