Revamped equipment init

This commit is contained in:
Marco 2025-04-07 15:58:43 +02:00
commit 2a016fd30c
16 changed files with 76 additions and 81 deletions

View file

@ -1,9 +1,8 @@
[gd_scene load_steps=34 format=4 uid="uid://bx31ou6tw3kd1"]
[gd_scene load_steps=33 format=4 uid="uid://bx31ou6tw3kd1"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_6sq7s"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_cicvv"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_rf2ue"]
[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_tgwif"]
[ext_resource type="Resource" uid="uid://37h0tjja4sns" path="res://Resources/Maps/RebelBase.tres" id="2_oa48u"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_vmlpc"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_sv42c"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="7_rs3ph"]
@ -20,6 +19,7 @@
[ext_resource type="Resource" uid="uid://mx860r8t37g1" path="res://Resources/Maps/Level2.tres" id="18_8anae"]
[ext_resource type="PackedScene" uid="uid://dx1urm7nttkqk" path="res://Scenes/Actors/level_teleporter.tscn" id="18_tbppe"]
[ext_resource type="PackedScene" uid="uid://crph24e6e0v0q" path="res://Scenes/Interactable/Control_Pad.tscn" id="19_nxss7"]
[ext_resource type="PackedScene" uid="uid://r25rq6ijgm6m" path="res://Scenes/Items/Green_Keycard.tscn" id="19_rf2ue"]
[ext_resource type="PackedScene" uid="uid://cyy5i38sf7fid" path="res://Scenes/Props/Locker.tscn" id="20_jrxvj"]
[ext_resource type="Script" uid="uid://cfya7sndh7vy2" path="res://Scenes/CameraController.gd" id="21_3u61o"]
[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="22_jn5np"]
@ -29,11 +29,6 @@
[ext_resource type="PackedScene" uid="uid://cl7s06sk106uo" path="res://Scenes/Props/VendingMachine.tscn" id="26_6sq7s"]
[ext_resource type="PackedScene" uid="uid://b3tyacxxw88lx" path="res://Scenes/Utils/StreamPlayerWithName.tscn" id="26_yowd0"]
[sub_resource type="Resource" id="Resource_53p3c"]
script = ExtResource("4_tgwif")
EggIndex = 0
StartingEquipment = Array[ExtResource("3_rf2ue")]([null])
[sub_resource type="Resource" id="Resource_2ugqu"]
script = ExtResource("11_esmuk")
TimelineName = &"colonel1"
@ -57,11 +52,11 @@ region = Rect2(0, 0, 8, 16)
[node name="GameScene" type="Node2D"]
process_mode = 3
script = ExtResource("1_6sq7s")
MapResource = ExtResource("2_oa48u")
PlayerTemplate = ExtResource("2_cicvv")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("PlayerStartPosition")
})
MapStartData = SubResource("Resource_53p3c")
[node name="Tilemaps" type="Node2D" parent="."]
process_mode = 1
@ -184,6 +179,9 @@ LevelPath = "res://Scenes/Maps/Level2.tscn"
Map = ExtResource("18_8anae")
SaveInventory = true
[node name="GreenKeyCard" parent="Tilemaps/Actors" instance=ExtResource("19_rf2ue")]
position = Vector2(133, 298)
[node name="ControlPad" parent="Tilemaps" node_paths=PackedStringArray("Targets") instance=ExtResource("19_nxss7")]
position = Vector2(134, 371)
Targets = [NodePath("../Actors/HorizontalDoor")]