Revamped equipment init

This commit is contained in:
Marco 2025-04-07 15:58:43 +02:00
commit 2a016fd30c
16 changed files with 76 additions and 81 deletions

View file

@ -1,11 +1,14 @@
[gd_resource type="Resource" script_class="MapResource" load_steps=2 format=3 uid="uid://b6per1p85bqpn"]
[gd_resource type="Resource" script_class="MapResource" load_steps=3 format=3 uid="uid://b6per1p85bqpn"]
[ext_resource type="Script" uid="uid://quy4d4tgvqfy" path="res://Scripts/Resources/MapResource.cs" id="1_eeiar"]
[ext_resource type="Resource" uid="uid://cn8tu4jct04rp" path="res://Resources/StartData/Pistol_Start.tres" id="1_gbti6"]
[resource]
script = ExtResource("1_eeiar")
MapName = null
MapDescription = null
ScenePath = null
WeaponsAllowed = false
LevelId = 6
MapName = &"Space"
MapDescription = &"Space"
ScenePath = &"uid://b6per1p85bqpn"
WeaponsAllowed = true
StartData = ExtResource("1_gbti6")
metadata/_custom_type_script = "uid://quy4d4tgvqfy"