Enemy spawning

This commit is contained in:
Marco 2025-06-21 16:44:44 +02:00
commit 29dc9bebe0
20 changed files with 564 additions and 105 deletions

View file

@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=16 format=3 uid="uid://cocl3qontm3be"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=17 format=3 uid="uid://cocl3qontm3be"]
[ext_resource type="SpriteFrames" uid="uid://chjsokgyo0e33" path="res://Resources/Sprites/base_fairy.tres" id="1_ppsgt"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="1_q1ekm"]
[ext_resource type="Texture2D" uid="uid://xgxxdq37pykh" path="res://Sprites/Actors/Fairy.png" id="1_sxbtw"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_sxbtw"]
@ -64,4 +65,5 @@ MaxStrafeDistance = 16.0
MinStrafeDistance = 8.0
ResponseTime = 0.5
IconSprite = SubResource("AtlasTexture_ppsgt")
AnimationFrames = ExtResource("1_ppsgt")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"