Added resources to bullets

This commit is contained in:
Marco 2025-02-20 17:43:05 +01:00
commit 28671c098b
11 changed files with 329 additions and 24 deletions

View file

@ -1,10 +1,11 @@
[gd_resource type="Resource" script_class="BossPhase" load_steps=16 format=3 uid="uid://ccj0cqbveey8c"]
[gd_resource type="Resource" script_class="BossPhase" load_steps=19 format=3 uid="uid://ccj0cqbveey8c"]
[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="1_lw82i"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"]
[ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="3_606tl"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"]
[ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="4_juoir"]
[ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"]
[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="6_6mg1u"]
@ -24,8 +25,22 @@ Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_2o6nd"]
script = ExtResource("4_juoir")
BulletScene = ExtResource("1_o4um1")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
Modifier = SubResource("Resource_80ngy")
TimeModifiers = null
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("2_7268a")
BulletResource = SubResource("Resource_2o6nd")
BulletScene = ExtResource("1_o4um1")
_bulletLifeTime = 20.0
_destroyOnCollision = false
@ -52,8 +67,22 @@ Invert = false
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_j7r4h"]
script = ExtResource("4_juoir")
BulletScene = ExtResource("4_ruawj")
BulletSpeed = 80.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
Modifier = SubResource("Resource_e6jj0")
TimeModifiers = null
[sub_resource type="Resource" id="Resource_7yi74"]
script = ExtResource("2_7268a")
BulletResource = SubResource("Resource_j7r4h")
BulletScene = ExtResource("4_ruawj")
_bulletLifeTime = 20.0
_destroyOnCollision = false