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Weapon equip fix
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5 changed files with 14 additions and 6 deletions
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@ -43,7 +43,7 @@ public partial class GameManager : Node2D
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//public AlarmManager AlarmManager => _alarmManager;
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[Export]
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public string PauseActionName { get; private set; } = "pause";
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public StringName PauseActionName { get; private set; } = "pause";
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private Node2D _bulletsContainer;
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public Node2D BulletsContainer => _bulletsContainer;
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