New maps and chests

This commit is contained in:
Marco 2025-04-29 12:12:47 +02:00
commit 26a0f51168
28 changed files with 645 additions and 233 deletions

View file

@ -1,12 +1,13 @@
[gd_scene load_steps=10 format=4 uid="uid://pym646ug0ha6"]
[gd_scene load_steps=12 format=4 uid="uid://pym646ug0ha6"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_y5eok"]
[ext_resource type="Resource" uid="uid://cc53bb6th33hi" path="res://Resources/RogueliteMaps/RGHorizontal1x1.tres" id="2_y5eok"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_0c8ec"]
[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_y5eok"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_e2cwd"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="6_lcbol"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="7_kf55v"]
[ext_resource type="Script" uid="uid://umyqgyxjiaig" path="res://Scripts/Actors/ChestMarker.cs" id="7_lcbol"]
[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="8_kf55v"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
vertices = PackedVector2Array(166, 58, 294, 58, 294, 134, 166, 134, 166, 150, 154, 150, 154, 134, 154, 58, 26, 134, 26, 58, 166, 10, 154, 10)
@ -18,10 +19,15 @@ source_geometry_mode = 1
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rlq0q"]
size = Vector2(272, 85)
[node name="Map" type="Node2D"]
[sub_resource type="AtlasTexture" id="AtlasTexture_rxusd"]
atlas = ExtResource("8_kf55v")
region = Rect2(0, 0, 16, 16)
[node name="Map" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")]
process_mode = 1
script = ExtResource("1_y5eok")
RoomResource = ExtResource("2_y5eok")
RoomClearActivation = []
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -34,13 +40,13 @@ _solidLayers = [NodePath("../Solid"), NodePath("../Props")]
metadata/_edit_lock_ = true
[node name="Solid" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAABAAQAAAAIAAAAAAABAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAABAAQAAAAIAAkAAAABAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAAPAAUAAAATAAQAAAAPAAYAAAALAAEAAAAPAAUAAAALAAIAAAAPAAYAAAAMAAEAAAAPAAUAAAAMAAIAAAAPAAYAAAANAAEAAAAPAAUAAAANAAIAAAAPAAYAAAAOAAEAAAAPAAUAAAAOAAIAAAAPAAYAAAAPAAEAAAAPAAUAAAAPAAIAAAAPAAYAAAAQAAEAAAAPAAUAAAAQAAIAAAAPAAYAAAARAAEAAAAPAAUAAAARAAIAAAAPAAYAAAASAAEAAAAPAAUAAAASAAIAAAAPAAYAAAABAAEAAAAPAAUAAAABAAIAAAAPAAYAAAACAAEAAAAPAAUAAAACAAIAAAAPAAYAAAADAAEAAAAPAAUAAAADAAIAAAAPAAYAAAAEAAEAAAAPAAUAAAAEAAIAAAAPAAYAAAAFAAEAAAAPAAUAAAAFAAIAAAAPAAYAAAAGAAEAAAAPAAUAAAAGAAIAAAAPAAYAAAAHAAEAAAAPAAUAAAAHAAIAAAAPAAYAAAAIAAEAAAAPAAUAAAAIAAIAAAAPAAYAAAAAAAMAAAAPAAUAAAAAAAQAAAAPAAYAAAAJAAEAAAAPAAUAAAAJAAIAAAAPAAYAAAAKAAEAAAAPAAUAAAAKAAIAAAAPAAYAAAAJAAAAAAABAAQAAAAKAAAAAAABAAQAAAAJAAkAAAABAAQAAAAKAAkAAAABAAQAAAA=")
tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAABAAQAAAAIAAAAAAAFAAsAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAAEAAwAAAANAAkAAAAFAAwAAAAMAAkAAAABAAQAAAALAAkAAAABAAQAAAAIAAkAAAABAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAAPAAUAAAATAAQAAAAPAAYAAAALAAEAAAAPAAUAAAALAAIAAAAPAAYAAAAMAAEAAAAPAAUAAAAMAAIAAAAPAAYAAAANAAEAAAAPAAUAAAANAAIAAAAPAAYAAAAOAAEAAAAPAAUAAAAOAAIAAAAPAAYAAAAPAAEAAAAPAAUAAAAPAAIAAAAPAAYAAAAQAAEAAAAPAAUAAAAQAAIAAAAPAAYAAAARAAEAAAAPAAUAAAARAAIAAAAPAAYAAAASAAEAAAAPAAUAAAASAAIAAAAPAAYAAAABAAEAAAAPAAUAAAABAAIAAAAPAAYAAAACAAEAAAAPAAUAAAACAAIAAAAPAAYAAAADAAEAAAAPAAUAAAADAAIAAAAPAAYAAAAEAAEAAAAPAAUAAAAEAAIAAAAPAAYAAAAFAAEAAAAPAAUAAAAFAAIAAAAPAAYAAAAGAAEAAAAPAAUAAAAGAAIAAAAPAAYAAAAHAAEAAAAPAAUAAAAHAAIAAAAPAAYAAAAIAAEAAAAAAAYAAAAIAAIAAAAAAAcAAAAAAAMAAAAPAAUAAAAAAAQAAAAPAAYAAAAJAAEAAAACAAYAAAAJAAIAAAACAAcAAAAKAAEAAAAPAAUAAAAKAAIAAAAPAAYAAAAJAAAAAAAEAAsAAAAKAAAAAAABAAQAAAAJAAkAAAABAAQAAAAKAAkAAAABAAQAAAANAAgAAAAAAAYAAAANAAcAAAAAAAUAAAAOAAcAAAACAAUAAAAOAAgAAAACAAYAAAAIAAMAAAAPAAUAAAAIAAQAAAAPAAYAAAAJAAMAAAAPAAUAAAAJAAQAAAAPAAYAAAA=")
tile_set = ExtResource("5_0c8ec")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAATAAQAAAAKAA8AAAATAAMAAAAKAA4AAAAAAAMAAAAKAA4AAAAAAAQAAAAKAA8AAAANAAEAAAAPAAAAAAANAAIAAAAPAAEAAAAOAAEAAAAQAAAAAAAOAAIAAAAQAAEAAAAPAAEAAAARAAAAAAAPAAIAAAARAAEAAAACAAEAAAAPAAAAAAACAAIAAAAPAAEAAAADAAEAAAAQAAAAAAADAAIAAAAQAAEAAAAEAAEAAAARAAAAAAAEAAIAAAARAAEAAAA=")
tile_map_data = PackedByteArray("AAATAAQAAAAKAA8AAAATAAMAAAAKAA4AAAAAAAMAAAAKAA4AAAAAAAQAAAAKAA8AAAANAAEAAAAPAAAAAAANAAIAAAAPAAEAAAAOAAEAAAAQAAAAAAAOAAIAAAAQAAEAAAAPAAEAAAARAAAAAAAPAAIAAAARAAEAAAACAAEAAAAPAAAAAAACAAIAAAAPAAEAAAADAAEAAAAQAAAAAAADAAIAAAAQAAEAAAAEAAEAAAARAAAAAAAEAAIAAAARAAEAAAADAAMAAQAAAAAAAgAEAAMAAQAAAAAAAgAMAAgAAQAAAAAAAgAPAAgAAQAAAAAAAgAQAAMAAQAAAAAAAgAPAAMAAQAAAAAAAgAHAAQAAQAAAAAAAQAMAAcAAQAAAAAAAQAFAAMAAQAAAAAACQAKAAMAAQAAAAAADAAHAAMAAQAAAAAAEAA=")
tile_set = ExtResource("5_0c8ec")
navigation_enabled = false
metadata/_edit_lock_ = true
@ -50,28 +56,13 @@ metadata/_edit_lock_ = true
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="RogueliteEnemySpawner4" type="Marker2D" parent="EnemySpawners"]
position = Vector2(109, 81)
script = ExtResource("5_y5eok")
Enemy = ExtResource("6_lcbol")
[node name="RogueliteEnemySpawner5" type="Marker2D" parent="EnemySpawners"]
position = Vector2(153, 127)
script = ExtResource("5_y5eok")
Enemy = ExtResource("6_lcbol")
[node name="RogueliteEnemySpawner6" type="Marker2D" parent="EnemySpawners"]
position = Vector2(172.798, 74.3138)
position = Vector2(99, 118)
script = ExtResource("5_y5eok")
Enemy = ExtResource("7_kf55v")
[node name="RogueliteEnemySpawner7" type="Marker2D" parent="EnemySpawners"]
position = Vector2(199.927, 99.9863)
script = ExtResource("5_y5eok")
Enemy = ExtResource("7_kf55v")
[node name="RogueliteEnemySpawner8" type="Marker2D" parent="EnemySpawners"]
position = Vector2(82.4885, 130.393)
position = Vector2(219, 93)
script = ExtResource("5_y5eok")
Enemy = ExtResource("7_kf55v")
@ -90,16 +81,22 @@ shape = SubResource("RectangleShape2D_rlq0q")
[node name="Features" type="Node2D" parent="."]
[node name="Marker2D" type="Marker2D" parent="Features"]
position = Vector2(24, 55)
[node name="Chest" type="Marker2D" parent="Features"]
position = Vector2(185, 136)
script = ExtResource("7_lcbol")
MarkerTexture = SubResource("AtlasTexture_rxusd")
SpawnChance = 10.0
[node name="Marker2D2" type="Marker2D" parent="Features"]
position = Vector2(296, 135)
[node name="Chest2" type="Marker2D" parent="Features"]
position = Vector2(105, 55)
script = ExtResource("7_lcbol")
MarkerTexture = SubResource("AtlasTexture_rxusd")
SpawnChance = 10.0
[node name="Marker2D3" type="Marker2D" parent="Features"]
position = Vector2(295, 56)
[node name="Marker2D4" type="Marker2D" parent="Features"]
position = Vector2(25, 136)
[node name="Chest3" type="Marker2D" parent="Features"]
position = Vector2(185, 56)
script = ExtResource("7_lcbol")
MarkerTexture = SubResource("AtlasTexture_rxusd")
SpawnChance = 10.0
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]