New maps and chests

This commit is contained in:
Marco 2025-04-29 12:12:47 +02:00
commit 26a0f51168
28 changed files with 645 additions and 233 deletions

View file

@ -1,11 +1,14 @@
[gd_scene load_steps=9 format=4 uid="uid://c4hcrag27aavo"]
[gd_scene load_steps=13 format=4 uid="uid://c4hcrag27aavo"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_ay5qo"]
[ext_resource type="Resource" uid="uid://d01146n5uo0gd" path="res://Resources/RogueliteMaps/1x2_1.tres" id="2_ay5qo"]
[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_b8xyw"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_eqg76"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="6_8hj7l"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="6_ay5qo"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_upxxh"]
[ext_resource type="Script" uid="uid://umyqgyxjiaig" path="res://Scripts/Actors/ChestMarker.cs" id="7_cjepy"]
[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="8_8hj7l"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
vertices = PackedVector2Array(166, 58, 294, 58, 294, 294, 166, 294, 166, 310, 154, 310, 154, 294, 154, 58, 26, 294, 26, 58, 166, 10, 154, 10)
@ -17,10 +20,15 @@ source_geometry_mode = 1
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4lag8"]
size = Vector2(272, 247)
[node name="Map" type="Node2D"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wqh27"]
atlas = ExtResource("8_8hj7l")
region = Rect2(0, 0, 16, 16)
[node name="Map" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")]
process_mode = 1
script = ExtResource("1_ay5qo")
RoomResource = ExtResource("2_ay5qo")
RoomClearActivation = []
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -52,30 +60,30 @@ metadata/_edit_lock_ = true
[node name="RogueliteEnemySpawner4" type="Marker2D" parent="EnemySpawners"]
position = Vector2(96, 103)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_8hj7l")
[node name="RogueliteEnemySpawner6" type="Marker2D" parent="EnemySpawners"]
position = Vector2(273.755, 115.291)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner7" type="Marker2D" parent="EnemySpawners"]
position = Vector2(58, 213)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner8" type="Marker2D" parent="EnemySpawners"]
position = Vector2(173.522, 192.864)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner9" type="Marker2D" parent="EnemySpawners"]
position = Vector2(146.865, 244.847)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner5" type="Marker2D" parent="EnemySpawners"]
position = Vector2(96, 103)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner4" type="Marker2D" parent="EnemySpawners/RogueliteEnemySpawner5"]
position = Vector2(177.755, 12.2908)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner5" type="Marker2D" parent="EnemySpawners/RogueliteEnemySpawner5"]
position = Vector2(-38, 110)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner6" type="Marker2D" parent="EnemySpawners/RogueliteEnemySpawner5"]
position = Vector2(77.5222, 89.8643)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
[node name="RogueliteEnemySpawner7" type="Marker2D" parent="EnemySpawners/RogueliteEnemySpawner5"]
position = Vector2(50.8646, 141.847)
position = Vector2(105, 56)
script = ExtResource("5_b8xyw")
Enemy = ExtResource("6_ay5qo")
@ -95,16 +103,34 @@ shape = SubResource("RectangleShape2D_4lag8")
[node name="Features" type="Node2D" parent="."]
[node name="Marker2D" type="Marker2D" parent="Features"]
position = Vector2(73, 198)
[node name="Chest" type="Marker2D" parent="Features"]
position = Vector2(75, 198)
script = ExtResource("7_cjepy")
MarkerTexture = SubResource("AtlasTexture_wqh27")
SpawnChance = 10.0
[node name="Marker2D2" type="Marker2D" parent="Features"]
[node name="Chest2" type="Marker2D" parent="Features"]
position = Vector2(71, 55)
script = ExtResource("7_cjepy")
MarkerTexture = SubResource("AtlasTexture_wqh27")
SpawnChance = 10.0
[node name="Chest3" type="Marker2D" parent="Features"]
position = Vector2(295, 71)
script = ExtResource("7_cjepy")
MarkerTexture = SubResource("AtlasTexture_wqh27")
SpawnChance = 10.0
[node name="Marker2D3" type="Marker2D" parent="Features"]
position = Vector2(280, 262)
[node name="Chest4" type="Marker2D" parent="Features"]
position = Vector2(249, 248)
script = ExtResource("7_cjepy")
MarkerTexture = SubResource("AtlasTexture_wqh27")
SpawnChance = 10.0
[node name="Marker2D4" type="Marker2D" parent="Features"]
position = Vector2(70, 54)
[node name="Chest5" type="Marker2D" parent="Features"]
position = Vector2(201, 245)
script = ExtResource("7_cjepy")
MarkerTexture = SubResource("AtlasTexture_wqh27")
SpawnChance = 10.0
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]