Pseudo Lasers

This commit is contained in:
Marco 2025-09-29 10:45:57 +02:00
commit 25dff4215d
5 changed files with 32 additions and 5 deletions

View file

@ -13,8 +13,8 @@
[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="5_kno8n"]
[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="6_jnpnu"]
[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="7_rx5mb"]
[ext_resource type="Resource" uid="uid://co6x2jq0fslql" path="res://Resources/Weapons/EnemyWeapon_Small_3D.tres" id="8_ihub2"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="9_fmns5"]
[ext_resource type="Resource" uid="uid://chwguoy5op5y3" path="res://Resources/Weapons/EnemyWeapon_Laser_Dual_3D.tres" id="14_rx5mb"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ppsgt"]
atlas = ExtResource("1_ihub2")
@ -57,15 +57,15 @@ EnemyKey = &"FAIRY_BASE"
PrefabPath = &"uid://bh3vxmqflijgj"
MaxHealth = 6.0
MovementSpeed = 1.5
Weapon = ExtResource("8_ihub2")
Weapon = ExtResource("14_rx5mb")
LootDrops = Array[ExtResource("2_gbbb4")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
PlayerDetectionRange = 12.0
ViewRange = 8.0
AlarmReactRange = 20.0
PlayerDisengageRange = 15.0
StrafeSpeed = 1.5
MaxStrafeDistance = 1.0
MinStrafeDistance = 0.2
StrafeSpeed = 0.0
MaxStrafeDistance = 0.0
MinStrafeDistance = 0.0
IconSprite = SubResource("AtlasTexture_ppsgt")
AnimationFrames = ExtResource("1_gbbb4")
DebrisScene = ExtResource("3_kno8n")

View file

@ -0,0 +1,19 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://chwguoy5op5y3"]
[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_sn07r"]
[ext_resource type="AudioStream" uid="uid://bosubfbro8gyk" path="res://SFX/enemy_shoot.wav" id="2_upgf6"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="3_ojs34"]
[resource]
script = ExtResource("3_ojs34")
Name = &"Enemy Laser Weapon"
BulletData = ExtResource("1_sn07r")
RateOfFire = 0.01
BulletCapacity = 500
ReloadTime = 10.0
ItemKey = &""
AmmoKey = &""
StopToShoot = true
BulletsPerShot = 2
SpreadAngle = 70.0
ShootSound = ExtResource("2_upgf6")