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Shield Extend
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parent
c7380bca3a
commit
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20 changed files with 456 additions and 28 deletions
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@ -12,10 +12,10 @@ public partial class HealEffectResource : ItemEffectResource
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public override IITemEffectMachine Execute(PlayerFSMItemUseModule parent, LootItem item)
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{
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return new HealEffectmachine(this, parent, item).Execute();
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return new HealEffectMachine(this, parent, item).Execute();
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}
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public class HealEffectmachine(HealEffectResource resource, PlayerFSMItemUseModule parent, LootItem item)
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public class HealEffectMachine(HealEffectResource resource, PlayerFSMItemUseModule parent, LootItem item)
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: IITemEffectMachine
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{
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public IITemEffectMachine Execute()
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@ -0,0 +1,36 @@
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using Cirno.Scripts.Components.FSM.Player;
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using Godot;
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namespace Cirno.Scripts.Resources.ItemEffects;
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[GlobalClass]
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public partial class ResourceIncreaseEffectResource : ItemEffectResource
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{
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[Export] public float IncreaseAmount { get; private set; } = 4f;
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[Export] public HealEffectResource.HealResourceType ResourceType { get; private set; } = HealEffectResource.HealResourceType.Health;
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public override IITemEffectMachine Execute(PlayerFSMItemUseModule parent, LootItem item)
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{
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return new ResourceIncreaseMachine(this, parent, item).Execute();
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}
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public class ResourceIncreaseMachine(
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ResourceIncreaseEffectResource resource,
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PlayerFSMItemUseModule parent,
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LootItem item) : IITemEffectMachine
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{
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public IITemEffectMachine Execute()
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{
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switch (resource.ResourceType)
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{
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case HealEffectResource.HealResourceType.Health:
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parent.Health.MaxResource += resource.IncreaseAmount;
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break;
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case HealEffectResource.HealResourceType.Shield:
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parent.Shield.MaxResource += resource.IncreaseAmount;
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break;
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}
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return this;
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}
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}
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}
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@ -0,0 +1 @@
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uid://6cupx85nnda4
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