Added GTWeen

This commit is contained in:
Marco 2025-02-24 11:52:50 +01:00
commit 2036e4e748
152 changed files with 5889 additions and 7 deletions

View file

@ -0,0 +1,74 @@
using Godot;
using GTweens.Extensions;
using GTweens.Tweens;
namespace GTweensGodot.Extensions;
public static class SpriteBase3DExtensions
{
public static GTween TweenModulate(this SpriteBase3D target, Color to, float duration)
{
return GTweenGodotExtensions.Tween(
() => target.Modulate,
current => target.Modulate = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenModulateRgb(this SpriteBase3D target, Color to, float duration)
{
return GTweenGodotExtensions.Tween(
() => target.Modulate,
current => target.Modulate = new Color(current.R, current.G, current.B, target.Modulate.A),
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenModulateAlpha(this SpriteBase3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.Modulate.A,
current => target.Modulate = new Color(target.Modulate.R, target.Modulate.G, target.Modulate.B, current),
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenOffset(this SpriteBase3D target, Vector2 to, float duration)
{
return GTweenGodotExtensions.Tween(
() => target.Offset,
current => target.Offset = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenOffsetX(this SpriteBase3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.Offset.X,
current => target.Offset = new Vector2(current, target.Offset.Y),
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenOffsetY(this SpriteBase3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.Offset.Y,
current => target.Offset = new Vector2(target.Offset.X, current),
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
}