Added GTWeen

This commit is contained in:
Marco 2025-02-24 11:52:50 +01:00
commit 2036e4e748
152 changed files with 5889 additions and 7 deletions

View file

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using Godot;
using GTweens.Extensions;
using GTweens.Tweens;
namespace GTweensGodot.Extensions;
public static class Light3DExtensions
{
public static GTween TweenLightColor(this Light3D target, Color to, float duration)
{
return GTweenGodotExtensions.Tween(
() => target.LightColor,
current => target.LightColor = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenLightEnergy(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.LightEnergy,
current => target.LightEnergy = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenLightIndirectEnergy(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.LightIndirectEnergy,
current => target.LightIndirectEnergy = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenLightVolumetricFogEnergy(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.LightVolumetricFogEnergy,
current => target.LightVolumetricFogEnergy = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenLightAngularDistance(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.LightAngularDistance,
current => target.LightAngularDistance = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenShadowBias(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.ShadowBias,
current => target.ShadowBias = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenShadowNormalBias(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.ShadowNormalBias,
current => target.ShadowNormalBias = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenShadowTransmittanceBias(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.ShadowTransmittanceBias,
current => target.ShadowTransmittanceBias = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenShadowOpacity(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.ShadowOpacity,
current => target.ShadowOpacity = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
public static GTween TweenShadowBlur(this Light3D target, float to, float duration)
{
return GTweenExtensions.Tween(
() => target.ShadowBlur,
current => target.ShadowBlur = current,
to,
duration,
GodotObjectExtensions.GetGodotObjectValidationFunction(target)
);
}
}