Dialogue System

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Marco 2025-02-06 11:36:21 +01:00
commit 1fa77f0c03
690 changed files with 46698 additions and 14 deletions

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@tool
class_name DialogicStyleLayer
extends Resource
@export var scene: PackedScene = null
@export var overrides := {}
func _init(scene_path:Variant=null, scene_overrides:Dictionary={}):
if scene_path is PackedScene:
scene = scene_path
elif scene_path is String and ResourceLoader.exists(scene_path):
scene = load(scene_path)
overrides = scene_overrides