Dialogue System

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Marco 2025-02-06 11:36:21 +01:00
commit 1fa77f0c03
690 changed files with 46698 additions and 14 deletions

View file

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extends DialogicAnimation
func animate() -> void:
var tween := (node.create_tween() as Tween)
tween.set_ease(Tween.EASE_OUT)
tween.tween_property(node, 'position:y', base_position.y-node.get_viewport().size.y/10, time*0.4).set_trans(Tween.TRANS_EXPO)
tween.parallel().tween_property(node, 'scale:y', base_scale.y*1.05, time*0.4).set_trans(Tween.TRANS_EXPO)
tween.tween_property(node, 'position:y', base_position.y, time*0.6).set_trans(Tween.TRANS_BOUNCE)
tween.parallel().tween_property(node, 'scale:y', base_scale.y, time*0.6).set_trans(Tween.TRANS_BOUNCE)
tween.finished.connect(emit_signal.bind('finished_once'))
func _get_named_variations() -> Dictionary:
return {
"bounce": {"type": AnimationType.ACTION},
}