mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-11 12:35:54 +00:00
Gamemanager in bullet
This commit is contained in:
parent
a9b2c8c873
commit
1ee8f085e8
6 changed files with 92 additions and 13 deletions
|
|
@ -22,7 +22,7 @@ public partial class BulletSpawner : Node2D
|
|||
{
|
||||
var bullet = this.CreateChildOf<Bullet>(_gameManager.BulletsContainer, bulletInfo.BulletScene ?? BulletScene, bulletInfo.Position);
|
||||
|
||||
bullet.Initialize(bulletInfo);
|
||||
bullet.Initialize(bulletInfo, _gameManager);
|
||||
|
||||
float modifiedSpeed = bulletInfo.Modifier?.ModifySpeed(bulletInfo.Speed, i, bulletInfo.BulletCount) ?? bulletInfo.Speed;
|
||||
bullet.Speed = modifiedSpeed;
|
||||
|
|
@ -37,7 +37,6 @@ public partial class BulletSpawner : Node2D
|
|||
|
||||
Vector2 bulletDirection = new Vector2(Mathf.Cos(angle), Mathf.Sin(angle));
|
||||
|
||||
|
||||
bullet.SetDirection(bulletDirection);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue