Gamemanager in bullet

This commit is contained in:
MaddoScientisto 2025-02-13 21:55:14 +01:00
commit 1ee8f085e8
6 changed files with 92 additions and 13 deletions

View file

@ -22,7 +22,7 @@ public partial class BulletSpawner : Node2D
{
var bullet = this.CreateChildOf<Bullet>(_gameManager.BulletsContainer, bulletInfo.BulletScene ?? BulletScene, bulletInfo.Position);
bullet.Initialize(bulletInfo);
bullet.Initialize(bulletInfo, _gameManager);
float modifiedSpeed = bulletInfo.Modifier?.ModifySpeed(bulletInfo.Speed, i, bulletInfo.BulletCount) ?? bulletInfo.Speed;
bullet.Speed = modifiedSpeed;
@ -37,7 +37,6 @@ public partial class BulletSpawner : Node2D
Vector2 bulletDirection = new Vector2(Mathf.Cos(angle), Mathf.Sin(angle));
bullet.SetDirection(bulletDirection);
}
}