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Moved rumia NS 1 to spiral pattern
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parent
07f6e58ebd
commit
1db132d77d
4 changed files with 46 additions and 5 deletions
27
Resources/Patterns/rumia_ns_1_spiralized.tres
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27
Resources/Patterns/rumia_ns_1_spiralized.tres
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[gd_resource type="Resource" script_class="SpiralPattern" load_steps=5 format=3 uid="uid://jjky5fqn74qk"]
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[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_iwsrv"]
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[ext_resource type="Script" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="2_etidu"]
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[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="3_ryait"]
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[sub_resource type="Resource" id="Resource_jeq72"]
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script = ExtResource("2_etidu")
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decreaseRate = 4.0
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[resource]
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script = ExtResource("3_ryait")
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BulletScene = ExtResource("1_iwsrv")
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bulletSpeed = 70.0
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bulletCount = 10
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rotationSpeed = 0.0
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_rotationOffset = 0.0
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duration = 3.0
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burstInterval = 0.3
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spread = 0.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_modifier = SubResource("Resource_jeq72")
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_timeModifiers = null
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_targetPlayer = true
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WaitForCompletion = true
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