Changed player to new one

This commit is contained in:
Marco 2025-03-02 11:58:30 +01:00
commit 1c1436a539
27 changed files with 323 additions and 87 deletions

View file

@ -77,7 +77,8 @@ public partial class EnemyPossessionMovement : ActorFreeMovement
public void AssumeControl()
{
GameManager.Instance.CameraTargetObject(_parent);
GameManager.Instance.Player.RequestMovementDisable(true);
//GameManager.Instance.Player.RequestMovementDisable(true);
GameManager.Instance.Player.SetState((int)PlayerState.Controlling);
_previousAiState = _actorAi.Ai;
_actorAi.Ai = AiState.Controlled;
@ -92,7 +93,8 @@ public partial class EnemyPossessionMovement : ActorFreeMovement
_actorAi.Ai = _previousAiState;
GameManager.Instance.CameraTargetPlayer();
GameManager.Instance.Player.RequestMovementDisable(false);
//GameManager.Instance.Player.RequestMovementDisable(false);
GameManager.Instance.Player.SetState((int)PlayerState.Active);
DamageReceiver.BulletGroup = BulletOwner.Enemy;