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Changed player to new one
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parent
60ab375572
commit
1c1436a539
27 changed files with 323 additions and 87 deletions
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@ -77,7 +77,8 @@ public partial class EnemyPossessionMovement : ActorFreeMovement
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public void AssumeControl()
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{
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GameManager.Instance.CameraTargetObject(_parent);
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GameManager.Instance.Player.RequestMovementDisable(true);
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//GameManager.Instance.Player.RequestMovementDisable(true);
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GameManager.Instance.Player.SetState((int)PlayerState.Controlling);
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_previousAiState = _actorAi.Ai;
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_actorAi.Ai = AiState.Controlled;
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@ -92,7 +93,8 @@ public partial class EnemyPossessionMovement : ActorFreeMovement
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_actorAi.Ai = _previousAiState;
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GameManager.Instance.CameraTargetPlayer();
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GameManager.Instance.Player.RequestMovementDisable(false);
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//GameManager.Instance.Player.RequestMovementDisable(false);
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GameManager.Instance.Player.SetState((int)PlayerState.Active);
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DamageReceiver.BulletGroup = BulletOwner.Enemy;
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