Changed player to new one

This commit is contained in:
Marco 2025-03-02 11:58:30 +01:00
commit 1c1436a539
27 changed files with 323 additions and 87 deletions

View file

@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Threading.Tasks;
using Cirno.Scripts.Components.FSM;
using Godot;
namespace Cirno.Scripts.Activables;
@ -10,16 +11,19 @@ public partial class LevelTeleporter : Teleporter
[Export]
public string LevelPath {get; private set;}
protected override async Task Teleport(PlayerMovement player)
protected override async Task Teleport(PlayerStateMachine player)
{
if (string.IsNullOrWhiteSpace(LevelPath)) return;
player.RequestMovementDisable(true);
//player.RequestMovementDisable(true);
player.SetState((int)PlayerState.Cutscene);
await TweenPlayer(player);
_particles.Emitting = true;
await player.Teleport();
//await player.Teleport();
player.SetState((int)PlayerState.UnTeleporting);
await Task.Delay((int)(0.6f * 1000));
await Task.Delay((int)(TeleportAnimationLength * 1000));

View file

@ -36,7 +36,8 @@ public partial class PlayerMover : ChainActivable
private async Task MovePlayer()
{
_gameManager.Player.RequestMovementDisable(true);
//_gameManager.Player.RequestMovementDisable(true);
_gameManager.Player.SetState((int)PlayerState.Cutscene);
Tween tween = GetTree().CreateTween();
tween.SetEase(EaseType);
@ -46,7 +47,8 @@ public partial class PlayerMover : ChainActivable
// Wait for the tween to finish
await ToSignal(tween, "finished");
_gameManager.Player.RequestMovementDisable(false);
//_gameManager.Player.RequestMovementDisable(false);
_gameManager.Player.SetState((int)PlayerState.Cutscene);
ActivateTargets();
}

View file

@ -2,6 +2,7 @@
using System.Collections;
using System.Threading;
using System.Threading.Tasks;
using Cirno.Scripts.Components.FSM;
using Godot;
using GTweensGodot.Extensions;
@ -115,7 +116,7 @@ private AudioStreamPlayer2D _teleportEndSound;
private void _on_body_entered(CharacterBody2D area)
{
if (area is not PlayerMovement player) return;
if (area is not PlayerStateMachine player) return;
if (!IsPrimed)
{
@ -132,10 +133,11 @@ private AudioStreamPlayer2D _teleportEndSound;
_ = Teleport(player);
}
protected virtual async Task Teleport(PlayerMovement player)
protected virtual async Task Teleport(PlayerStateMachine player)
{
if (Target is null) return;
player.RequestMovementDisable(true);
//player.RequestMovementDisable(true);
player.SetState((int)PlayerState.Cutscene);
await TweenPlayer(player);
@ -144,16 +146,22 @@ private AudioStreamPlayer2D _teleportEndSound;
//_particles.Emitting = true;
FireParticles();
await player.Teleport();
//await player.Teleport();
player.SetState((int)PlayerState.Teleporting);
await Task.Delay((int)(0.6f * 1000));
await Task.Delay((int)(TeleportAnimationLength * 1000));
Target.PrepareForReceiving();
player.GlobalPosition = Target.GlobalPosition + TeleportOffset;
Target.PlayTeleportEndSound();
await player.UnTeleport();
//await player.UnTeleport();
player.RequestMovementDisable(false);
player.SetState((int)PlayerState.UnTeleporting);
await Task.Delay((int)(0.6f * 1000));
//player.RequestMovementDisable(false);
player.SetState((int)PlayerState.Active);
}
public void PlayTeleportStartSound()
@ -166,7 +174,7 @@ private AudioStreamPlayer2D _teleportEndSound;
_teleportEndSound?.Play();
}
protected async Task TweenPlayer(PlayerMovement player)
protected async Task TweenPlayer(PlayerStateMachine player)
{
await player.TweenGlobalPosition(GlobalPosition + new Vector2(0, -4f), TeleportAnimationLength).PlayAsync(CancellationToken.None);