Player detection for rooms

This commit is contained in:
Marco 2025-04-17 17:42:24 +02:00
commit 1b31428752
7 changed files with 87 additions and 7 deletions

View file

@ -34,6 +34,8 @@ public partial class Dead : EnemyStateBase
GameManager.Instance.AddMotivation(StorageModule.EnemyData.MotivationReward);
StorageModule.Root.TriggerDeath();
StorageModule.Root.QueueFree();
}
}