Modularized doors and lightbridges

This commit is contained in:
Marco 2025-03-03 17:55:53 +01:00
commit 1a5bd1b6d8
27 changed files with 513 additions and 346 deletions

View file

@ -1,21 +1,13 @@
[gd_scene load_steps=27 format=3 uid="uid://b0gpbkxdfbnjh"]
[gd_scene load_steps=28 format=3 uid="uid://b0gpbkxdfbnjh"]
[ext_resource type="Script" uid="uid://b2bpqbfeqi4ge" path="res://Scripts/Activables/ForceField.cs" id="1_yxhr6"]
[ext_resource type="Script" uid="uid://dwry0643yvdiv" path="res://Scripts/Door.cs" id="1_3s51g"]
[ext_resource type="Texture2D" uid="uid://gc24sjyj47x6" path="res://Sprites/Actors/ForceFieldHorizontal.png" id="2_12wxm"]
[ext_resource type="Shader" uid="uid://0ruey5bjl7mh" path="res://Shaders/Blink.gdshader" id="2_q7pky"]
[ext_resource type="Shader" uid="uid://cjdl1m3psohju" path="res://Shaders/scanlines_static.tres" id="2_qbobr"]
[ext_resource type="Material" uid="uid://cdaeormgf78de" path="res://Resources/Materials/Static_Scanlines.tres" id="3_8cguw"]
[ext_resource type="Script" uid="uid://cvsrm74jftau8" path="res://Scripts/Components/Actors/ForceFieldSpriteComponent.cs" id="5_3s51g"]
[ext_resource type="AudioStream" uid="uid://ciuv2acfujlys" path="res://SFX/Artninja_Forcefield_Enable.wav" id="5_8cguw"]
[ext_resource type="AudioStream" uid="uid://ccxjo86nvcl54" path="res://SFX/Artninja_Forcefield_Disable.wav" id="6_3s51g"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fipgw"]
shader = ExtResource("2_q7pky")
shader_parameter/blink_color = Color(0, 0, 0, 1)
shader_parameter/blink_intensity = 0.0
shader_parameter/teleport_progress = 0.0
shader_parameter/scanline_density = 50.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yl7re"]
shader = ExtResource("2_qbobr")
[ext_resource type="Script" uid="uid://crpkvxepkcrir" path="res://Scripts/Components/Actors/ForceFieldCollisionDisabler.cs" id="6_sqafs"]
[sub_resource type="AtlasTexture" id="AtlasTexture_gecst"]
atlas = ExtResource("2_12wxm")
@ -145,6 +137,13 @@ animations = [{
"speed": 5.0
}]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fipgw"]
shader = ExtResource("2_q7pky")
shader_parameter/blink_color = Color(0, 0, 0, 1)
shader_parameter/blink_intensity = 0.0
shader_parameter/teleport_progress = 0.0
shader_parameter/scanline_density = 50.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0wg11"]
size = Vector2(32, 32)
@ -154,28 +153,33 @@ size = Vector2(32, 32)
[node name="HorizontalForceField" type="Area2D" groups=["Solid"]]
collision_layer = 64
collision_mask = 154
script = ExtResource("1_yxhr6")
TurnOffMaterial = SubResource("ShaderMaterial_fipgw")
ActiveMaterial = SubResource("ShaderMaterial_yl7re")
script = ExtResource("1_3s51g")
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
modulate = Color(1, 1, 1, 0.784314)
sprite_frames = SubResource("SpriteFrames_h2s1d")
animation = &"Closed"
script = ExtResource("5_3s51g")
TurnOffMaterial = SubResource("ShaderMaterial_fipgw")
ActiveMaterial = ExtResource("3_8cguw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." node_paths=PackedStringArray("_door")]
visible = false
shape = SubResource("RectangleShape2D_0wg11")
script = ExtResource("6_sqafs")
_door = NodePath("..")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D" node_paths=PackedStringArray("_door")]
visible = false
shape = SubResource("RectangleShape2D_f2rl6")
script = ExtResource("6_sqafs")
_door = NodePath("../..")
[node name="ActivationSound" type="AudioStreamPlayer2D" parent="."]
position = Vector2(0, 1)
@ -185,5 +189,3 @@ max_distance = 200.0
[node name="DeactivationSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("6_3s51g")
max_distance = 200.0
[connection signal="animation_changed" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_changed"]

View file

@ -0,0 +1,70 @@
[gd_scene load_steps=13 format=3 uid="uid://d0j1bmgbefyp2"]
[ext_resource type="Script" uid="uid://dwry0643yvdiv" path="res://Scripts/Door.cs" id="1_faieq"]
[ext_resource type="Shader" uid="uid://0ruey5bjl7mh" path="res://Shaders/Blink.gdshader" id="2_25105"]
[ext_resource type="Script" uid="uid://crpkvxepkcrir" path="res://Scripts/Components/Actors/ForceFieldCollisionDisabler.cs" id="3_hctcd"]
[ext_resource type="Script" uid="uid://cwnfsmogt11mn" path="res://Scripts/Components/Actors/LightBridgeSpriteComponent.cs" id="3_hg05y"]
[ext_resource type="Material" uid="uid://cdaeormgf78de" path="res://Resources/Materials/Static_Scanlines.tres" id="3_oo6b5"]
[ext_resource type="AudioStream" uid="uid://ciuv2acfujlys" path="res://SFX/Artninja_Forcefield_Enable.wav" id="5_hwweb"]
[ext_resource type="AudioStream" uid="uid://ccxjo86nvcl54" path="res://SFX/Artninja_Forcefield_Disable.wav" id="6_v0863"]
[sub_resource type="Gradient" id="Gradient_cub4j"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_hctcd"]
gradient = SubResource("Gradient_cub4j")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_25105"]
shader = ExtResource("2_25105")
shader_parameter/blink_color = Color(0, 0, 0, 1)
shader_parameter/blink_intensity = 0.0
shader_parameter/teleport_progress = 0.0
shader_parameter/scanline_density = 50.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0wg11"]
size = Vector2(32, 32)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hctcd"]
size = Vector2(21, 178)
[node name="LightBridge" type="Area2D" groups=["Solid"]]
collision_layer = 64
collision_mask = 154
script = ExtResource("1_faieq")
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0.686275, 1, 1, 0.529412)
material = ExtResource("3_oo6b5")
position = Vector2(-4.76837e-07, 9.53674e-07)
scale = Vector2(0.125, -32)
texture = SubResource("GradientTexture1D_hctcd")
script = ExtResource("3_hg05y")
TurnOffMaterial = SubResource("ShaderMaterial_25105")
ActiveMaterial = ExtResource("3_oo6b5")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." node_paths=PackedStringArray("_door")]
visible = false
shape = SubResource("RectangleShape2D_0wg11")
script = ExtResource("3_hctcd")
_door = NodePath("..")
[node name="ActivationSound" type="AudioStreamPlayer2D" parent="."]
position = Vector2(0, 1)
stream = ExtResource("5_hwweb")
max_distance = 200.0
[node name="DeactivationSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("6_v0863")
max_distance = 200.0
[node name="AcidArea" type="Area2D" parent="." groups=["Acid"]]
collision_layer = 256
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="AcidArea" node_paths=PackedStringArray("_door")]
position = Vector2(-0.5, 0)
shape = SubResource("RectangleShape2D_hctcd")
script = ExtResource("3_hctcd")
_door = NodePath("../..")
Invert = true

View file

@ -219,7 +219,7 @@ sprite_frames = SubResource("SpriteFrames_5qlss")
[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("_healthProvider", "_shieldProvider")]
collision_layer = 2
collision_mask = 136
collision_mask = 392
script = ExtResource("14_igu66")
_healthProvider = NodePath("HealthProvider")
_shieldProvider = NodePath("ShieldProvider")

View file

@ -1,9 +1,11 @@
[gd_scene load_steps=24 format=3 uid="uid://l84on3kv2s52"]
[gd_scene load_steps=26 format=3 uid="uid://l84on3kv2s52"]
[ext_resource type="Script" uid="uid://dwry0643yvdiv" path="res://Scripts/Door.cs" id="1_emfh4"]
[ext_resource type="Texture2D" uid="uid://d4ialp36plt7v" path="res://Sprites/Actors/Doors/horizontal_door_1.png" id="2_2h3ih"]
[ext_resource type="Texture2D" uid="uid://desg0e2phtw50" path="res://Sprites/HorizontalDoor.png" id="2_rnx3o"]
[ext_resource type="Script" uid="uid://bbuhaam28lwld" path="res://Scripts/Components/Actors/DoorSpriteComponent.cs" id="3_spifk"]
[ext_resource type="AudioStream" uid="uid://dmsnvo8kdjyt8" path="res://SFX/517603__gurkboll__sony_dat_tcd-d10_pro_door_close.wav" id="4_4t32u"]
[ext_resource type="Script" uid="uid://crpkvxepkcrir" path="res://Scripts/Components/Actors/ForceFieldCollisionDisabler.cs" id="4_nw4l4"]
[ext_resource type="AudioStream" uid="uid://p5n7ijw2qvxy" path="res://SFX/517603__gurkboll__sony_dat_tcd-d10_pro_door_open.wav" id="5_spifk"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2qgx7"]
@ -155,19 +157,24 @@ metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_keeml")
animation = &"Closed"
script = ExtResource("3_spifk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." node_paths=PackedStringArray("_door")]
visible = false
shape = SubResource("RectangleShape2D_0wg11")
script = ExtResource("4_nw4l4")
_door = NodePath("..")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D" node_paths=PackedStringArray("_door")]
visible = false
shape = SubResource("RectangleShape2D_f2rl6")
script = ExtResource("4_nw4l4")
_door = NodePath("../..")
[node name="DoorFrame" type="AnimatedSprite2D" parent="."]
z_index = 1
@ -181,5 +188,3 @@ max_distance = 200.0
[node name="DeactivationSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("5_spifk")
max_distance = 200.0
[connection signal="animation_changed" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_changed"]

View file

@ -1,9 +1,11 @@
[gd_scene load_steps=18 format=3 uid="uid://bc64lr3vlwchq"]
[gd_scene load_steps=20 format=3 uid="uid://bc64lr3vlwchq"]
[ext_resource type="Script" uid="uid://dwry0643yvdiv" path="res://Scripts/Door.cs" id="1_e61bg"]
[ext_resource type="Texture2D" uid="uid://dwcjixrhq4cdv" path="res://Sprites/DoorVertical.png" id="1_vdvtb"]
[ext_resource type="Script" uid="uid://bbuhaam28lwld" path="res://Scripts/Components/Actors/DoorSpriteComponent.cs" id="3_076sv"]
[ext_resource type="AudioStream" uid="uid://dmsnvo8kdjyt8" path="res://SFX/517603__gurkboll__sony_dat_tcd-d10_pro_door_close.wav" id="3_gt5vd"]
[ext_resource type="AudioStream" uid="uid://p5n7ijw2qvxy" path="res://SFX/517603__gurkboll__sony_dat_tcd-d10_pro_door_open.wav" id="4_076sv"]
[ext_resource type="Script" uid="uid://crpkvxepkcrir" path="res://Scripts/Components/Actors/ForceFieldCollisionDisabler.cs" id="4_vbd6u"]
[sub_resource type="AtlasTexture" id="AtlasTexture_mbysk"]
atlas = ExtResource("1_vdvtb")
@ -113,17 +115,22 @@ metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_keeml")
animation = &"Closing"
script = ExtResource("3_076sv")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." node_paths=PackedStringArray("_door")]
shape = SubResource("RectangleShape2D_0wg11")
script = ExtResource("4_vbd6u")
_door = NodePath("..")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D" node_paths=PackedStringArray("_door")]
shape = SubResource("RectangleShape2D_f2rl6")
script = ExtResource("4_vbd6u")
_door = NodePath("../..")
[node name="ActivationSound" type="AudioStreamPlayer2D" parent="."]
position = Vector2(0, 1)
@ -133,5 +140,3 @@ max_distance = 200.0
[node name="DeactivationSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("4_076sv")
max_distance = 200.0
[connection signal="animation_changed" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_changed"]

View file

@ -0,0 +1,19 @@
[gd_scene load_steps=5 format=3 uid="uid://drdgcu2r3yrp7"]
[ext_resource type="Script" uid="uid://duhodrhcnoslh" path="res://Scripts/Interactables/Switch.cs" id="1_kb2ks"]
[ext_resource type="Resource" uid="uid://cspcgkr0tane2" path="res://Resources/Items/Green_Keycard.tres" id="2_kb2ks"]
[ext_resource type="Texture2D" uid="uid://cpaigf41fqxr5" path="res://Sprites/Actors/Green_Card_Reader.png" id="3_6ogyc"]
[sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"]
[node name="KeycardReaderGreen" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_kb2ks")
Requirements = [ExtResource("2_kb2ks")]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_vvpve")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_6ogyc")

View file

@ -1,8 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://r25rq6ijgm6m"]
[gd_scene load_steps=8 format=3 uid="uid://r25rq6ijgm6m"]
[ext_resource type="PackedScene" uid="uid://dxs3ks2ucaxl4" path="res://Scenes/Items/Red_Keycard.tscn" id="1_o26qb"]
[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_kb5vg"]
[ext_resource type="Resource" uid="uid://cspcgkr0tane2" path="res://Resources/Items/Green_Keycard.tres" id="2_kb5vg"]
[ext_resource type="Texture2D" uid="uid://bvkjnc3ggp7ba" path="res://Sprites/Items/GreenKeycard_Small.png" id="2_lts72"]
[sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"]
[sub_resource type="AtlasTexture" id="AtlasTexture_3c71u"]
atlas = ExtResource("2_lts72")
region = Rect2(0, 0, 16, 16)
@ -25,7 +28,14 @@ animations = [{
"speed": 5.0
}]
[node name="GreenKeyCard" instance=ExtResource("1_o26qb")]
[node name="GreenKeyCard" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_kb5vg")
LootTable = [ExtResource("2_kb5vg")]
[node name="AnimatedSprite2D" parent="." index="1"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6vv2s")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_y8q6b")

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long