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3D bullet rotation
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43 changed files with 279 additions and 203 deletions
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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://csmq6hngkx41e"]
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[ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_qojek"]
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[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_xep6w"]
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[resource]
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script = ExtResource("3_xep6w")
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BulletScene = ExtResource("1_qojek")
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BulletSpeed = 10.0
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Direction = Vector2(1, 0)
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BulletDamage = 0.5
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MaxDamage = 1.2
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Knockback = 100.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 1
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DamageType = 3
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RotateSprite = false
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Controllable = false
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Freezable = true
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Grazeable = false
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GrazeValue = 0.2
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Attributes = 256
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TimeModifiers = []
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